# Main
main.cpp

# Game
Game.cpp

# Texture manager
TextureManager.cpp

# Map manager
MapManager.cpp

# TileMap
TileMap.cpp

# SDL
$(sdl2-config --cflags --libs)
-lSDL2_image

# Std version
-std=c++20

# Warnings
-Wall
-Wextra
-Wpedantic
-Wshadow
-Wconversion
-Wfloat-equal
-Wformat=2
-Wnull-dereference
-Woverloaded-virtual

# Debug
-DDEBUG_MODE
-g

# Release
#-O2
