diff --git a/Game.cpp b/Game.cpp index c6c906a..4aff419 100644 --- a/Game.cpp +++ b/Game.cpp @@ -127,11 +127,10 @@ bool Game::Init() tileMap.LoadTileset("ressources/tileset/tileset.png"); tileMap.LoadTileMap("ressources/maps/dungeon entry.json"); - TransformComponent *p_transform = &player.addComponent(tileMap.getPlayerInitPos(), Vector2D(32, 32), 2, 3); + // Init player + TransformComponent *p_transform = &player.addComponent(tileMap.getPlayerInitPos(), Vector2D(32, 32), 2, 3.0f); player.addComponent("ressources/heroes/knight/idle-sheet.png"); player.addComponent(Vector2D(0.81f, 0.41f), Vector2D(0.5f, 1.0f)); - InventoryComponent *p_inventory = &player.addComponent(); - player.addComponent(); player.addComponent();