Adding ASSET_FILE_NAME macro for ccls.

This commit is contained in:
Ulysse Cura 2026-07-22 02:45:19 +02:00
parent eb4871ee3e
commit 0727e793b3
3 changed files with 7 additions and 1 deletions

1
.ccls
View File

@ -5,3 +5,4 @@ gcc
-Isrc/ecs/components/headers -Isrc/ecs/components/headers
-Icore/src/headers -Icore/src/headers
-Iassets/asset_builder/src/headers -Iassets/asset_builder/src/headers
-DASSET_FILE_NAME="$(make print-ASSET_OUTPUT)"

View File

@ -45,3 +45,7 @@ clean:
.PHONY: run .PHONY: run
run: all run: all
$(Q)./$(SOURCE_OUTPUT) $(Q)./$(SOURCE_OUTPUT)
.PHONY: print-%
print-% :
@echo $($*)

View File

@ -1,6 +1,7 @@
ASSETS := \ ASSETS := \
player_sheets/player_idle_sheet.png \ player_sheets/player_idle_sheet.png \
player_sheets/player_walk_sheet.png player_sheets/player_walk_sheet.png \
tileset/tileset.png
ASSETS := $(addprefix $(ASSETS_DIR)/,$(ASSETS)) ASSETS := $(addprefix $(ASSETS_DIR)/,$(ASSETS))