Cleaned files and persmissions.

This commit is contained in:
Ulysse Cura 2026-09-27 21:30:19 +02:00
parent 0b5d3892dd
commit 0f9bb7c188
11 changed files with 21 additions and 265 deletions

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@ -7,20 +7,21 @@
"${workspaceFolder}/src", "${workspaceFolder}/src",
"${workspaceFolder}/src/components", "${workspaceFolder}/src/components",
"${workspaceFolder}/core", "${workspaceFolder}/core",
"${workspaceFolder}/core/host/generic", "${workspaceFolder}/core/host/linux",
"/usr/include/lua5.4", "/usr/include/lua5.4",
"/usr/include/pipewire-0.3", "/usr/include/pipewire-0.3",
"/usr/include/spa-0.2", "/usr/include/spa-0.2",
"/usr/include/libdrm", "/usr/include/libdrm",
"/usr/include/libdecor-0", "/usr/include/libdecor-0",
"/usr/include/x86_64-linux-gnu", "/usr/include/x86_64-linux-gnu"//,
"${env:HOME}/.local/share/fxsdk/sysroot/sh3eb-elf/include" // "${env:HOME}/.local/share/fxsdk/sysroot/sh3eb-elf/include"
], ],
"compilerPath": "/usr/bin/gcc", "compilerPath": "/usr/bin/gcc",
"defines": [ "defines": [
"_REENTRANT", "_REENTRANT",
"FXCG50", "FXCG50",
"TARGET_FXCG50" "TARGET_FXCG50",
"ASSET_FILE_NAME=\"game.data\""
], ],
"cStandard": "c17", "cStandard": "c17",
"browse": { "browse": {

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@ -82,7 +82,6 @@ $(ASSET_OUTPUT): FORCE
FORCE: FORCE:
.PHONY: clean clean-all run print-var-%
clean: clean:
$(Q)rm -rf $(BUILD_DIR) $(Q)rm -rf $(BUILD_DIR)
@ -94,3 +93,5 @@ run: all
print-var-% : print-var-% :
@echo $($*) @echo $($*)
.PHONY: clean clean-all run print-var-%

0
assets/maps/tiled-extensions/install.sh Normal file → Executable file
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21
configure vendored Normal file → Executable file
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@ -7,7 +7,7 @@
# #
# #
# Project settings no matter current and target hosts # Project settings
# #
CONFIG_FILE="config.mk" CONFIG_FILE="config.mk"
@ -34,19 +34,23 @@ for i in "$@"; do
TARGET_HOST="${i#*=}" TARGET_HOST="${i#*=}"
shift shift
;; ;;
--current-host=*) --current-host=*)
HOST="${i#*=}" HOST="${i#*=}"
shift shift
;; ;;
--clean) --clean)
CLEAN=1 CLEAN=1
EXIT_AFTER_CLEAN=1 EXIT_AFTER_CLEAN=1
shift shift
;; ;;
--reconfigure) --reconfigure)
CLEAN=1 CLEAN=1
shift shift
;; ;;
-h|--help) -h|--help)
echo "Usage : ./configure [OPTION]..." echo "Usage : ./configure [OPTION]..."
echo "Add submodules depending on target host platform and" echo "Add submodules depending on target host platform and"
@ -66,9 +70,11 @@ for i in "$@"; do
echo -e "\tshow help and exit" echo -e "\tshow help and exit"
exit 0 exit 0
;; ;;
-*) -*)
exit_error_message "Unknown option $i" exit_error_message "Unknown option $i"
;; ;;
*) *)
;; ;;
esac esac
@ -102,7 +108,7 @@ if [ "${HOST}" = "guess" ]; then
esac esac
fi fi
echo "Configuring for current host: ${HOST}" echo "Configuring for host: ${HOST}"
# If target host is guess then configure for host # If target host is guess then configure for host
if [ "${TARGET_HOST}" = "guess" ]; then if [ "${TARGET_HOST}" = "guess" ]; then
@ -154,13 +160,16 @@ case "${TARGET_HOST}" in
TARGET_HOST_PKG_CONFIG=pkg-config TARGET_HOST_PKG_CONFIG=pkg-config
TARGET_HOST_CFLAGS=( TARGET_HOST_CFLAGS=(
"--std=c17" "-Os" "--std=c17" "-Os"
"-DASSET_FILE_NAME=\\\"\$(notdir \$(ASSET_OUTPUT))\\\"" "-D_GNU_SOURCE=1" "-DASSET_FILE_NAME=\\\"\$(notdir \$(ASSET_OUTPUT))\\\""
)
TARGET_HOST_LDFLAGS=(
"-lm"
) )
TARGET_HOST_LDFLAGS=()
OUTPUT_EXT="" OUTPUT_EXT=""
DYNAMIC_LIB_OUTPUT_EXT=".so" DYNAMIC_LIB_OUTPUT_EXT=".so"
STATIC_LIB_OUTPUT_EXT=".a" STATIC_LIB_OUTPUT_EXT=".a"
;; ;;
*) *)
exit_error_message "Cross compiling from ${HOST} for ${TARGET_HOST} is not supported yet." exit_error_message "Cross compiling from ${HOST} for ${TARGET_HOST} is not supported yet."
;; ;;
@ -168,7 +177,6 @@ case "${TARGET_HOST}" in
TARGET_HOST_LIBS=( TARGET_HOST_LIBS=(
"sdl3|3.2.10" "sdl3|3.2.10"
"lua|5.4.7"
) )
;; ;;
@ -176,7 +184,7 @@ case "${TARGET_HOST}" in
echo "Configuring for target: ${TARGET_HOST}" echo "Configuring for target: ${TARGET_HOST}"
case "${HOST}" in case "${HOST}" in
windows) windows|linux)
TARGET_HOST_CC=x86_64-w64-mingw32-gcc TARGET_HOST_CC=x86_64-w64-mingw32-gcc
TARGET_HOST_AR=x86_64-w64-mingw32-gcc-ar TARGET_HOST_AR=x86_64-w64-mingw32-gcc-ar
TARGET_HOST_PKG_CONFIG=x86_64-w64-mingw32-pkg-config TARGET_HOST_PKG_CONFIG=x86_64-w64-mingw32-pkg-config
@ -197,7 +205,6 @@ case "${TARGET_HOST}" in
TARGET_HOST_LIBS=( TARGET_HOST_LIBS=(
"sdl3|3.3.4" "sdl3|3.3.4"
"lua|5.4.7"
) )
;; ;;

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@ -1,28 +0,0 @@
#ifndef DISPLAY_H
#define DISPLAY_H
#include "texture.h"
#include "vector2d.h"
#define C_BLACK 0, 0, 0
#define C_RED 255, 0, 0
#define C_GREEN 0, 255, 0
#define C_BLUE 0, 0, 255
#define C_WHITE 255, 255, 255
#define DISPLAY_WIDTH 720
#define DISPLAY_HEIGHT 480
typedef struct display_t {
} display_t;
int display_init(void);
void display_exit(void);
int display_clear(void);
int display_update(void);
int display_draw_texture(texture_t *texture, const rect_t *src_rect, const rect_t *dst_rect, bool flip);
int display_draw_frect(const frect_t *frect, unsigned int r, unsigned int g, unsigned int b, unsigned int a);
#endif // DISPLAY_H

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@ -1,19 +0,0 @@
#ifndef KEYBOARD_H
#define KEYBOARD_H
#include <stdint.h>
#include <stdbool.h>
#include "keycodes.h"
typedef struct input_event_t {
uint32_t type;
int key;
} input_event_t;
int poll_event(input_event_t *event);
typedef struct inputs_t {
bool keys[MAX_KEYCODES];
} inputs_t;
#endif // KEYBOARD_H

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@ -1,17 +0,0 @@
#ifndef KEYCODES_H
#define KEYCODES_H
#define MAX_KEYCODES 0xFF
#define KEY_UP 0x01
#define KEY_DOWN 0x02
#define KEY_LEFT 0x03
#define KEY_RIGHT 0x04
#define KEY_MOD 0x05
#define KEY_INTERACT 0x06
#define INPUT_EVENT_KEY_UP 0x01
#define INPUT_EVENT_KEY_DOWN 0x02
#define INPUT_EVENT_QUIT 0xFF
#endif // KEYCODES_H

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@ -1,6 +0,0 @@
#ifndef MEMORY_ALLOC_H
#define MEMORY_ALLOC_H
#include <stdlib.h>
#endif // MEMORY_ALLOC_H

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@ -1,14 +0,0 @@
#ifndef TEXTURE_H
#define TEXTURE_H
#define TEXTURE_TRANSPARENT_COLOR 0x0001
typedef struct texture_t texture_t;
#define get_width(T) 1
#define get_height(T) 1
texture_t *load_texture(void);
void destroy_texture(texture_t *texture);
#endif // TEXTURE_H

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@ -1,6 +0,0 @@
#ifndef TIME_H
#define TIME_H
void update_time(void);
#endif // TIME_H

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@ -1,163 +0,0 @@
#ifndef VECTOR2D_H
#define VECTOR2D_H
#include <SDL3/SDL_rect.h>
#include <math.h>
/**
* @brief Point struct. (int)
*
* @param x X pos
* @param y Y pos
*/
typedef struct vector2d_t {
int x, y;
} vector2d_t;
/**
* @brief Point struct. (float)
*
* @param x X pos
* @param y Y pos
*/
typedef struct fvector2d_t {
float x, y;
} fvector2d_t;
/**
* @brief Rectangle struct. (int)
*
* @param x X pos
* @param y Y pos
* @param w Width
* @param h Height
*/
typedef struct rect_t {
int x, y;
int w, h;
} rect_t;
/**
* @brief Rectangle struct. (float)
*
* @param x X pos
* @param y Y pos
* @param w Width
* @param h Height
*/
typedef struct frect_t {
float x, y;
float w, h;
} frect_t;
#define EPSILON 0.0f
#define f_is_zero(X) (fabsf(X) <= EPSILON)
#define f_is_not_zero(X) (fabsf(X) > EPSILON)
void rect_to_frect(const rect_t *rect, frect_t *frect);
void frect_to_rect(const frect_t *frect, rect_t *rect);
/**
* @brief Verify if a point is in a rectangle. (int)
*
* @param p Vector2d
* @param r Rectangle
*
* @return True if the point is in the rectangle, else false.
*/
bool point_in_rect(const vector2d_t *p, const rect_t *r);
/**
* @brief Verify if a point is in a rectangle. (float)
*
* @param p Vector2d
* @param r Rectangle
*
* @return True if the point is in the rectangle, else false.
*/
bool fpoint_in_rect(const fvector2d_t *p, const frect_t *r);
/**
* @brief Verify if a rectangle is empty
*
* @param r Rectangle
*
* @return True if the rectangle is empty, else false.
*/
bool rect_empty(const rect_t *r);
/**
* @brief Verify if a rectangle is empty
*
* @param r Rectangle
*
* @return True if the rectangle is empty, else false.
*/
bool frect_empty(const frect_t *r);
/**
* @brief Verify if there is a intersction between two rectangles. (int)
*
* @param A Rectangle A
* @param B Rectangle B
*
* @return True if there is an intersection, else false.
*/
bool has_intersection(const rect_t *a, const rect_t *b);
/**
* @brief Verify if there is a intersction between two rectangles. (float)
*
* @param A Rectangle A
* @param B Rectangle B
*
* @return True if there is an intersection, else false.
*/
bool fhas_intersection(const frect_t *a, const frect_t *b);
/**
* @brief Verify if there is an intersection between two rectangles and get the intersection rectangle. (int)
*
* @param A Rectangle A
* @param B Rectangle B
* @param result The intersection rectangle
*
* @return True if there is an intersection, else false.
*/
bool intersect_rect(const rect_t *a, const rect_t *b, rect_t *result);
/**
* @brief Verify if there is an intersection between two rectangles and get the intersection rectangle. (float)
*
* @param A Rectangle A
* @param B Rectangle B
* @param result The intersection rectangle
*
* @return True if there is an intersection, else false.
*/
bool intersect_frect(const frect_t *a, const frect_t *b, frect_t *result);
/**
* @brief Lerp a to b with smoothing factor s.
*
* @param a Current value
* @param b Target value
* @param s Smoothing factor
*/
float lerp(float a, float b, float s);
/**
* @brief Lerp a to b with smoothing factor s and time basis t.
* Smoothing factor is for 60 fps call time.
*
* @param a Current value
* @param b Target value
* @param s Smoothing factor
* @param t Delta time
*/
float lerp_time(float a, float b, float s, float t);
#endif // VECTOR2D_H