Done working on asset corruption. It was an error of bit masking rgb888 colors to rgb565 when writing the asset file.
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Subproject commit de1f66374bf88d0dce6b3ea381667e10701c5d02
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Subproject commit d0e2dc99d2305ecea709632c75027fd33d863088
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TODO.md
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TODO.md
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@ -24,12 +24,12 @@
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###### Bugs
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###### Bugs
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- [ ] Work on asset corruption.
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### In progress
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### In progress
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### Done
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### Done
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- [x] Work on asset corruption.
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- [x] Make functionnal hitboxes between entities
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- [x] Make functionnal hitboxes between entities
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- [x] Change the way default values are defined across components and systems
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- [x] Change the way default values are defined across components and systems
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@ -233,7 +233,7 @@ int parse_png_for_content_and_write(const char *input_file_name, FILE *output_fi
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b = 0x1F;
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b = 0x1F;
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}
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}
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uint16_t pixel = ((r) << 11) | ((g) << 6) | b;
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uint16_t pixel = ((r) << 11) | ((g) << 5) | b;
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// printf("\033[48;2;%d;%d;%dm ", r << 3, g << 2, b << 3);
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// printf("\033[48;2;%d;%d;%dm ", r << 3, g << 2, b << 3);
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