Building is functionnal for all.
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6c2034cecc
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5
Makefile
5
Makefile
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@ -7,7 +7,7 @@ BUILD_DIR = build
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SOURCE_OUTPUT := 2D_Engine
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SOURCE_OUTPUT := 2D_Engine
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# Assets output
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# Assets output
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ASSETS_OUTPUT := game.data
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ASSET_OUTPUT := game.data
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# Verbosity
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# Verbosity
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Q := @
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Q := @
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@ -21,8 +21,7 @@ YELLOW := \033[33m
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RESET := \033[m
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RESET := \033[m
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# Default targets
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# Default targets
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#all: build_core build_src compress_assets
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all: build_core build_src compress_assets
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all: build_core build_src
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# Sub Makefiles
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# Sub Makefiles
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SOURCE_DIR = src
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SOURCE_DIR = src
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@ -12,14 +12,33 @@ ASSETS := \
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# Deduce assets lz4
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# Deduce assets lz4
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ASSETS_COMPRESSED = $(ASSETS:%=$(BUILD_DIR)/%.lz4)
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ASSETS_COMPRESSED = $(ASSETS:%=$(BUILD_DIR)/%.lz4)
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# Current file nb to process
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CURRENT_ASSET_FILE := 0
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# Build asset target
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compress_assets: asset_setup count_assets_compress $(BUILD_DIR)/$(ASSET_OUTPUT) assets_end
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# Asset compressing message
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asset_setup:
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@echo "Compressing Assets (3/3)"
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$(Q)mkdir -p $(dir $(ASSETS_COMPRESSED))
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# Count nb of assets to compress
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count_assets_compress:
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$(eval export TOTAL_ASSETS_FILES := $(shell echo $$(($$(make -n $(ASSETS_COMPRESSED) 2>/dev/null | grep -c "Compressing") + 1))))
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# Compress assets into tar file
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# Compress assets into tar file
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$(BUILD_DIR)/$(ASSETS_OUTPUT): $(ASSETS_COMPRESSED)
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$(BUILD_DIR)/$(ASSET_OUTPUT): $(ASSETS_COMPRESSED)
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@echo "[100%] $(YELLOW)Compressing $(ASSETS_OUTPUT)$(RESET)"
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@echo -e "[100%] $(YELLOW)Compressing $(ASSET_OUTPUT)$(RESET)"
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$(Q)tar -cvf $@ $()
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$(Q)tar -cf $@ $(ASSETS_COMPRESSED)
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# Compress individual assets
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# Compress individual assets
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$(BUILD_DIR)/%.lz4: %
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$(BUILD_DIR)/%.lz4: %
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$(eval CURRENT_FILE := $(shell echo $$(($(CURRENT_FILE) + 1))))
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$(eval CURRENT_ASSET_FILE := $(shell echo $$(($(CURRENT_ASSET_FILE) + 1))))
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$(eval PERCENTAGE := $(shell echo $$(($(CURRENT_FILE) * 100 / $(TOTAL_FILES)))))
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$(eval PERCENTAGE := $(shell echo $$(($(CURRENT_ASSET_FILE) * 100 / $(TOTAL_ASSETS_FILES)))))
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@echo "[$(PERCENTAGE)%] $(GREEN)Compressing asset $@$(RESET)"
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@echo -e "[$(PERCENTAGE)%] $(GREEN)Compressing asset $@$(RESET)"
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$(Q)lz4 $< $@
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$(Q)lz4 --favor-decSpeed -fqtz $< $@
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# Print ending message
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assets_end: $(BUILD_DIR)/$(SOURCE_OUTPUT)
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@echo "Compressed target $(ASSET_OUTPUT)"
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@ -23,12 +23,12 @@ CURRENT_SRC_FILE := 0
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# Build src target
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# Build src target
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build_src: src_setup count_src_build $(BUILD_DIR)/$(SOURCE_OUTPUT) src_end
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build_src: src_setup count_src_build $(BUILD_DIR)/$(SOURCE_OUTPUT) src_end
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# Source build directories and
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# Source build directories
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src_setup:
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src_setup:
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@echo "Building Source (2/3)"
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@echo "Building Source (2/3)"
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$(Q)mkdir -p $(dir $(SOURCE_OBJECTS))
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$(Q)mkdir -p $(dir $(SOURCE_OBJECTS))
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# Count
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# Count nb of files to build
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count_src_build:
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count_src_build:
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$(eval export TOTAL_SRC_FILES := $(shell echo $$(($$(make -n $(SOURCE_OBJECTS) 2>/dev/null | grep -c "Building") + 1))))
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$(eval export TOTAL_SRC_FILES := $(shell echo $$(($$(make -n $(SOURCE_OBJECTS) 2>/dev/null | grep -c "Building") + 1))))
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