Fixed hitbox layer export in tiled extension.
This commit is contained in:
parent
1951d0bbca
commit
53e5e82976
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@ -108,6 +108,32 @@
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0, 0, 0, 0, 0, 0, 0, 1821, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2323, 2324, 2325, 2326, 2327, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 1821, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2323, 2324, 2325, 2326, 2327, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 1867, 0, 0, 1870, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2372, 2373, 2374, 2375, 2376, 0, 0, 0, 0, 0
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0, 0, 0, 0, 1867, 0, 0, 1870, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2372, 2373, 2374, 2375, 2376, 0, 0, 0, 0, 0
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],
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],
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"Hitboxes": [
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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],
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"Entities": [
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"Entities": [
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]
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]
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}
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}
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@ -58,6 +58,24 @@
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0, 0, 0, 0, 0, 0, 20, 21, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 20, 21, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 69, 70, 0, 0, 0, 0, 0, 0
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0, 0, 0, 0, 0, 0, 69, 70, 0, 0, 0, 0, 0, 0
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],
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],
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"Hitboxes": [
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0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0,
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1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1
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],
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"Entities": [
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"Entities": [
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{
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{
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"ID":1,
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"ID":1,
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@ -225,7 +225,7 @@ var customMapFormat = {
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let backgroundlayers = [];
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let backgroundlayers = [];
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let foregroundlayer = null;
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let foregroundlayer = null;
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let hitboxes = null;
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let hitboxeslayer = null;
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let entitieslayer = null;
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let entitieslayer = null;
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for(let i = 0; i < map.layerCount; i++)
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for(let i = 0; i < map.layerCount; i++)
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@ -244,7 +244,9 @@ var customMapFormat = {
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}
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}
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else if(layer.name == "Hitboxes")
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else if(layer.name == "Hitboxes")
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{
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{
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hitboxes = layer;
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if(hitboxeslayer)
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throw new Error("There cannot be multiple hitboxes layers.");
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hitboxeslayer = layer;
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}
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}
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else
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else
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{
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{
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@ -277,6 +279,11 @@ var customMapFormat = {
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throw new Error("A foreground layer is needed.");
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throw new Error("A foreground layer is needed.");
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}
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}
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if(hitboxeslayer == null)
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{
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throw new Error("An hitboxes layer is needed.");
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}
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backgroundlayers.sort((a, b) => {
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backgroundlayers.sort((a, b) => {
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if(Number(a.name[a.name.length - 1]) > Number(b.name[b.name.length - 1]))
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if(Number(a.name[a.name.length - 1]) > Number(b.name[b.name.length - 1]))
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return 1;
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return 1;
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@ -306,6 +313,10 @@ var customMapFormat = {
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writeLayerContent(output_file, foregroundlayer);
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writeLayerContent(output_file, foregroundlayer);
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output_file.writeLine("],");
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output_file.writeLine("],");
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output_file.writeLine("\"Hitboxes\": [");
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writeLayerContent(output_file, hitboxeslayer);
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output_file.writeLine("],");
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output_file.writeLine("\"Entities\": [");
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output_file.writeLine("\"Entities\": [");
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output_file.indent_add(2);
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output_file.indent_add(2);
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if(entitieslayer)
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if(entitieslayer)
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