Simpler event handling in src side.

This commit is contained in:
Ulysse Cura 2026-07-22 15:36:40 +02:00
parent ac796e911d
commit 9e56720122
1 changed files with 2 additions and 2 deletions

View File

@ -33,9 +33,9 @@ void game_handle_event(void)
while(pollevent(&event))
{
if(event.type == EVENT_KEY_DOWN)
game.events.keys[event.key.keysym.scancode] = true;
game.events.keys[event.key] = true;
else if(event.type == EVENT_KEY_UP)
game.events.keys[event.key.keysym.scancode] = false;
game.events.keys[event.key] = false;
if(event.type == EVENT_QUIT)
game.is_running = false;