Moved to static linking core.

This commit is contained in:
Ulysse Cura 2026-07-17 15:26:36 +02:00
parent 86ac40245a
commit aaef8ef5b3
2 changed files with 8 additions and 5 deletions

View File

@ -6,6 +6,9 @@ BUILD_DIR = build
# Source output target name
SOURCE_OUTPUT := 2D_Engine
# Core output target name
CORE_OUTPUT := libcore.a
# Assets output
ASSET_OUTPUT := game.data

View File

@ -21,7 +21,7 @@ SRC_CFLAGS = -std=c17 --pedantic -O0 -g \
-Wold-style-definition # DEVELOPEMENT
SRC_INCLUDE_DIRS = $(SOURCE_DIR)/headers $(SOURCE_DIR)/ecs/headers $(SOURCE_DIR)/ecs/components/headers $(CORE_DIR)/$(CORE_SRC_DIR)/headers
SRC_LDFLAGS = -lCore -Wl,-rpath,$(BUILD_DIR)
SRC_LDFLAGS =
# Deduce objects
SOURCE_OBJECTS = $(SOURCES:%.c=$(BUILD_DIR)/$(SOURCE_DIR)/%.o)
@ -34,7 +34,7 @@ build_src: src_setup count_src_build $(BUILD_DIR)/$(SOURCE_OUTPUT) src_end
# Source build directories
src_setup:
@echo "Building Source (2/3)"
@echo "Building Source"
$(Q)mkdir -p $(dir $(SOURCE_OBJECTS))
# Count nb of files to build
@ -42,9 +42,9 @@ count_src_build:
$(eval export TOTAL_SRC_FILES := $(shell echo $$(($$(make -n $(SOURCE_OBJECTS) 2>/dev/null | grep -c "Building") + 1))))
# Link game target
$(BUILD_DIR)/$(SOURCE_OUTPUT): $(SOURCE_OBJECTS) $(BUILD_DIR)/libCore.so
$(BUILD_DIR)/$(SOURCE_OUTPUT): $(SOURCE_OBJECTS) $(BUILD_DIR)/$(CORE_OUTPUT)
@echo -e "[100%] $(YELLOW)Linking $(SOURCE_OUTPUT)$(RESET)"
$(Q)$(SRC_CC) $(SOURCE_OBJECTS) -L./$(BUILD_DIR) -o $@ $(SRC_LDFLAGS)
$(Q)$(SRC_CC) $(SOURCE_OBJECTS) -L./$(BUILD_DIR) $(BUILD_DIR)/$(CORE_OUTPUT) $(CORE_DEPS_FLAGS) -o $@ $(SRC_LDFLAGS)
# Build .o files
$(BUILD_DIR)/$(SOURCE_DIR)/%.o: $(SOURCE_DIR)/%.c
@ -54,7 +54,7 @@ $(BUILD_DIR)/$(SOURCE_DIR)/%.o: $(SOURCE_DIR)/%.c
$(Q)$(SRC_CC) $(SRC_CFLAGS) $(SRC_INCLUDE_DIRS:%=-I%) -MMD -MP -c $< -o $@
# Print ending message
src_end: $(BUILD_DIR)/$(SOURCE_OUTPUT)
src_end:
@echo "Built target $(SOURCE_OUTPUT)"
# Source files dependencies