Dropped need for getdelim GNU c function. Running on wine.

This commit is contained in:
Ulysse Cura 2026-09-27 21:31:34 +02:00
parent 518b5d9438
commit b640791963
3 changed files with 9 additions and 9 deletions

View File

@ -46,25 +46,25 @@ inline int display_init(void)
error_printf("Failed to create renderer : %s", SDL_GetError());
return EXIT_FAILURE;
}
/*
if(!SDL_SetRenderVSync(game.display.renderer, SDL_RENDERER_VSYNC_ADAPTIVE))
{
error_printf("Failed to activate adaptative vsync : %s", SDL_GetError());
return EXIT_FAILURE;
}
*/
if(!SDL_SetRenderDrawBlendMode(game.display.renderer, SDL_BLENDMODE_BLEND))
{
error_printf("Failed to set renderer draw blend mode : %s", SDL_GetError());
return EXIT_FAILURE;
}
/*
if(!SDL_SetDefaultTextureScaleMode(game.display.renderer, SDL_SCALEMODE_NEAREST))
{
error_printf("Failed to set default texture scale mode : %s", SDL_GetError());
return EXIT_FAILURE;
}
*/
debug_printf("Initialized display.");
return EXIT_SUCCESS;

View File

@ -11,13 +11,13 @@ texture_t *load_texture(void)
if(fread(&width, sizeof(width), 1, game.asset_manager.asset_file) != 1)
{
error_printf("Failed to read in asset file.");
error_printf("Failed to read in asset file : %d", ferror(game.asset_manager.asset_file));
return NULL;
}
if(fread(&height, sizeof(height), 1, game.asset_manager.asset_file) != 1)
{
error_printf("Failed to read in asset file.");
error_printf("Failed to read in asset file : %d", ferror(game.asset_manager.asset_file));
return NULL;
}
@ -36,7 +36,7 @@ texture_t *load_texture(void)
if(fread(tmp_surface->pixels, sizeof(uint16_t), width * height, game.asset_manager.asset_file) != (size_t)width * (size_t)height)
{
error_printf("Failed to read asset file.");
error_printf("Failed to read asset file : %d", ferror(game.asset_manager.asset_file));
goto_failure;
}

View File

@ -7,8 +7,8 @@
typedef SDL_Texture texture_t;
#define get_width(T) T->w
#define get_height(T) T->h
#define texture_get_width(T) T->w
#define texture_get_height(T) T->h
texture_t *load_texture(void);
void destroy_texture(texture_t *texture);