Renamed inputs structs.
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ba3eaf999e
commit
f084d3b406
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@ -1 +1 @@
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Subproject commit 2179c7eb94e8c563d2a0dbe8b3e9048cf2e27512
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Subproject commit abf1231aac57cbfe6aa3c3c03aacfffb5b5a9970
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10
src/game.c
10
src/game.c
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@ -141,16 +141,16 @@ int game_init(void)
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void game_handle_event(void)
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void game_handle_event(void)
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{
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{
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event_t event;
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input_event_t event;
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while(pollevent(&event))
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while(poll_event(&event))
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{
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{
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if(event.type == EVENT_KEY_DOWN)
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if(event.type == INPUT_EVENT_KEY_DOWN)
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game.events.keys[event.key] = true;
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game.events.keys[event.key] = true;
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else if(event.type == EVENT_KEY_UP)
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else if(event.type == INPUT_EVENT_KEY_UP)
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game.events.keys[event.key] = false;
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game.events.keys[event.key] = false;
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if(event.type == EVENT_QUIT)
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if(event.type == INPUT_EVENT_QUIT)
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game.is_running = false;
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game.is_running = false;
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}
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}
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}
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}
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