Commit Graph

16 Commits

Author SHA1 Message Date
Ulysse Cura 3548ef456f Working event bus, and implemented in interact component. 2026-08-10 12:38:55 +02:00
Ulysse Cura ba3eaf999e Working interaction from player. 2026-08-09 14:11:56 +02:00
Ulysse Cura a636553e39 Removed useless comments and moved includes in right place. 2026-08-08 20:49:29 +02:00
Ulysse Cura 2e03f91596 Corrected possible segmentatino fault in component querying in components initialisation. 2026-08-06 13:52:30 +02:00
Ulysse Cura 46682c00e2 Reorganised headers to match design choices and component creation order for correct update order. 2026-08-05 23:53:25 +02:00
Ulysse Cura 56cede5015 Remove excesive explicity. 2026-08-04 20:34:46 +02:00
Ulysse Cura e177798bd7 Adding physics system lerp function. 2026-08-04 19:49:21 +02:00
Ulysse Cura 6202a20f72 Moved movement to new physics component. 2026-08-04 01:57:26 +02:00
Ulysse Cura 85c2777b90 Fixed some typos, set components functions to inline and added "hitbox activated" param to hitbox component. 2026-08-04 01:57:01 +02:00
Ulysse Cura 771aa18f80 Moving initialisation values where they should be. 2026-08-03 18:40:40 +02:00
Ulysse Cura 4959a01ac6 Added error handling for sprite component set texture. 2026-08-01 16:00:04 +02:00
Ulysse Cura 12dc97bc82 Cleaned some vars. 2026-07-30 19:44:51 +02:00
Ulysse Cura b9805aaeb1 Added a reserve function to linked lists. This came along an allocator function and better memory management. Elements and error handling has exploded everywere, that's why there is so much changes. 2026-07-30 18:02:46 +02:00
Ulysse Cura cf366ee21a Linked lists error handling and consequences 💀 2026-07-26 14:37:58 +02:00
Ulysse Cura d3f3ec21e0 Added running animation for player. 2026-07-26 14:00:55 +02:00
Ulysse Cura 011e960cfc Moved ecs.c into core and added much better error and debug handling. 2026-07-24 03:23:53 +02:00