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2 Commits
3060f2910c
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ac796e911d
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ac796e911d | |
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6ecde5192e |
3
.ccls
3
.ccls
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@ -3,6 +3,7 @@ gcc
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-Isrc/headers
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-Isrc/headers
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-Isrc/ecs/headers
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-Isrc/ecs/headers
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-Isrc/ecs/components/headers
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-Isrc/ecs/components/headers
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-Icore/src/headers
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-ISDL_Core/src/headers
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-INCurses_Core/src/headers
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-Iassets/asset_builder/src/headers
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-Iassets/asset_builder/src/headers
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-DASSET_FILE_NAME="$(make print-ASSET_OUTPUT)"
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-DASSET_FILE_NAME="$(make print-ASSET_OUTPUT)"
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@ -1,3 +1,2 @@
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.ccls-cache
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.ccls-cache
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build
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build
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core
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2
Makefile
2
Makefile
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@ -28,7 +28,7 @@ all: build_core build_src build_assets
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# Sub Makefiles
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# Sub Makefiles
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SOURCE_DIR = src
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SOURCE_DIR = src
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CORE_DIR = core/src
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CORE_DIR = SDL_Core/src
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ASSETS_DIR = assets
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ASSETS_DIR = assets
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include $(CORE_DIR)/Makefile
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include $(CORE_DIR)/Makefile
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@ -0,0 +1 @@
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Subproject commit 0ef33e0b09c5834dbca891f86e2b4f89a55d3ffb
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@ -0,0 +1 @@
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Subproject commit c1a3dea5609002d1be55a3e5a2c11ebc0fa7e57e
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@ -106,8 +106,9 @@ void animation_system_create_frames_clips(animation_system_data_t *system_data)
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inline void animation_system_change_animation(animation_system_data_t *system_data, const char *name, size_t nb_frames)
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inline void animation_system_change_animation(animation_system_data_t *system_data, const char *name, size_t nb_frames)
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{
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{
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system_data->nb_frames = nb_frames;
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sprite_component_set_texture(system_data->sprite_component_data, name);
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sprite_component_set_texture(system_data->sprite_component_data, name);
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animation_system_create_frames_clips(system_data);
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system_data->sprite_component_data->src_rect = *(rect_t *)system_data->actual_frame->data;
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system_data->sprite_component_data->src_rect = *(rect_t *)system_data->actual_frame->data;
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system_data->nb_frames = nb_frames;
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animation_system_create_frames_clips(system_data);
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}
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}
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