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Author SHA1 Message Date
Ulysse Cura ff90c5b683 Starting to read png files in asset builder. 2026-07-18 00:03:12 +02:00
Ulysse Cura 7ba5e651cf Building assets ! 2026-07-17 17:53:03 +02:00
Ulysse Cura 5b3d4c6615 Fixing multi-tasking building with make... 2026-07-17 17:50:54 +02:00
10 changed files with 266 additions and 7 deletions

1
.ccls
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@ -4,3 +4,4 @@ gcc
-Isrc/ecs/headers
-Isrc/ecs/components/headers
-Icore/src/headers
-Iassets/asset_builder/src/headers

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@ -24,7 +24,7 @@ YELLOW := \033[33m
RESET := \033[m
# Default targets
all: build_core build_src compress_assets
all: build_core build_src build_assets
# Sub Makefiles
SOURCE_DIR = src

23
assets/Makefile Normal file
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@ -0,0 +1,23 @@
ASSETS := \
player_sheets/player_idle_sheet.png \
player_sheets/player_walk_sheet.png
ASSETS := $(ASSETS:%=$(ASSETS_DIR)/%)
ASSET_BUILDER_DIR = $(ASSETS_DIR)/asset_builder/src
ASSET_BUILDER_OUTPUT = asset_builder
build_assets: setup_asset asset_end
include $(ASSET_BUILDER_DIR)/Makefile
setup_asset:
@echo "Building $(ASSET_OUTPUT)"
$(Q)mkdir -p $(dir $(ASSETS))
$(BUILD_DIR)/$(ASSET_OUTPUT): build_asset_builder
$(Q)$(BUILD_DIR)/$(ASSET_BUILDER_DIR)/$(ASSET_BUILDER_OUTPUT) $@ $(ASSETS)
asset_end: $(BUILD_DIR)/$(ASSET_OUTPUT)
@echo "Built target $(ASSET_OUTPUT)"

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@ -0,0 +1,11 @@
# Asset file structure
| Description | Length |
| :---------------- | :---------------------------------- |
| Assets number | int (32 bits) |
| ... | |
| Asset name | const char * (variable length) |
| Asset start index | int (32 bits) |
| Asset end index | int (32 bits) |
| ... | |
| Asset data | depend on assets content and number |

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@ -0,0 +1,56 @@
# Source files
ASSET_BUILDER_SOURCES := \
main.c \
asset_file.c
# Compiler and flags
ASSET_BUILDER_CC = gcc
#ASSET_BUILDER_CFLAGS = -std=c17 -pedantic -O3 # RELEASE
ASSET_BUILDER_CFLAGS = -std=c17 --pedantic -O0 -g $(shell pkg-config --cflags libpng) \
-Wall -Wno-missing-braces -Wextra -Wno-missing-field-initializers \
-Wformat=2 -Wswitch-default -Wswitch-enum -Wcast-align \
-Wpointer-arith -Wbad-function-cast -Wstrict-overflow=5 \
-Wstrict-prototypes -Winline -Wundef -Wnested-externs \
-Wcast-qual -Wshadow -Wunreachable-code -Wlogical-op \
-Wfloat-equal -Wstrict-aliasing=2 -Wredundant-decls \
-Wold-style-definition # DEVELOPEMENT
ASSET_BUILDER_INCLUDE_DIRS = $(ASSET_BUILDER_DIR)/headers
ASSET_BUILDER_LDFLAGS = $(shell pkg-config --libs libpng)
# Deduce objects
ASSET_BUILDER_OBJECTS = $(ASSET_BUILDER_SOURCES:%.c=$(BUILD_DIR)/$(ASSET_BUILDER_DIR)/%.o)
# Current file nb to process
CURRENT_ASSET_BUILDER_FILE := 0
# Build asset builder target
build_asset_builder: asset_builder_setup count_asset_builder_build asset_builder_end
# Source build directories
asset_builder_setup:
@echo "Building Asset Builder"
$(Q)mkdir -p $(dir $(ASSET_BUILDER_OBJECTS))
# Count nb of files to build
count_asset_builder_build:
$(eval export TOTAL_ASSET_BUILDER_FILES := $(shell echo $$(($$(make -n $(ASSET_BUILDER_OBJECTS) 2>/dev/null | grep -c "Building") + 1))))
# Link asset builder target
$(BUILD_DIR)/$(ASSET_BUILDER_DIR)/$(ASSET_BUILDER_OUTPUT): $(ASSET_BUILDER_OBJECTS)
@echo -e "[100%] $(YELLOW)Linking $(ASSET_BUILDER_OUTPUT)$(RESET)"
$(Q)$(SRC_CC) $(ASSET_BUILDER_OBJECTS) -o $@ $(ASSET_BUILDER_LDFLAGS)
# Build .o files
$(BUILD_DIR)/$(ASSET_BUILDER_DIR)/%.o: $(ASSET_BUILDER_DIR)/%.c
$(eval CURRENT_SRC_FILE := $(shell echo $$(($(CURRENT_SRC_FILE)+1))))
$(eval PERCENTAGE := $(shell echo $$(($(CURRENT_ASSET_BUILDER_FILE)*100/$(TOTAL_ASSET_BUILDER_FILES)))))
@echo -e "[$(PERCENTAGE)%] $(GREEN)Building C object $@$(RESET)"
$(Q)$(SRC_CC) $(SRC_CFLAGS) $(ASSET_BUILDER_INCLUDE_DIRS:%=-I%) -MMD -MP -c $< -o $@
# Print ending message
asset_builder_end: $(BUILD_DIR)/$(ASSET_BUILDER_DIR)/$(ASSET_BUILDER_OUTPUT)
@echo "Built target $(ASSET_BUILDER_OUTPUT)"
# Source files dependencies
-include $(ASSET_BUILDER_OBJECTS:.o=.d)

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@ -0,0 +1,81 @@
#include "asset_file.h"
#include <stdio.h>
#include <string.h>
#include <png.h>
int parse_png_for_header(const char *file_name, asset_def_t *asset_def);
int parse_file_for_header(const char *file_name, asset_def_t *asset_def)
{
const char *file_name_dot = strrchr(file_name, '.');
if(!file_name_dot)
{
return -1; // no extension
}
const char *file_name_ext = file_name_dot + 1;
if(!strcmp(file_name_ext, "png"))
{
return parse_png_for_header(file_name, asset_def);
}
else
{
return -2; // extension not supported
}
return 0;
}
int parse_png_for_header(const char *file_name, asset_def_t *asset_def)
{
FILE *input_png_file = fopen(file_name, "rb");
if(!input_png_file)
{
fclose(input_png_file);
return -3;
}
fclose(input_png_file);
return 0;
// Check png autenticity.
unsigned char sig[8];
fread(sig, 1, 8, input_png_file);
if(!png_check_sig(sig, 8))
{
fclose(input_png_file);
return -4; // bad signature
}
// PNG structs
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if(!png_ptr)
{
fclose(input_png_file);
return -5; // out of memory
}
png_infop info_ptr = png_create_info_struct(png_ptr);
if(!info_ptr)
{
png_destroy_read_struct(&png_ptr, NULL, NULL);
fclose(input_png_file);
return -5; // out of memory
}
// Fill structs and load data
png_init_io(png_ptr, input_png_file);
png_set_sig_bytes(png_ptr, 8);
png_read_info(png_ptr, info_ptr);
printf("%s bit depth : %d", file_name, png_get_bit_depth(png_ptr, info_ptr));
fclose(input_png_file);
return 0;
}

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@ -0,0 +1,18 @@
#ifndef ASSET_FILE_H
#define ASSET_FILE_H
#include <stdint.h>
typedef struct asset_def_t {
const char *name;
uint32_t start, end;
} asset_def_t;
typedef struct asset_file_header_t {
uint32_t assets_number;
asset_def_t *assets_def;
} asset_file_header_t;
int parse_file_for_header(const char *file_name, asset_def_t *asset_def);
#endif // ASSET_FILE_H

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@ -0,0 +1,68 @@
#include <stdio.h>
#include "asset_file.h"
void print_error(const char *content)
{
printf("\033[31merror\033[m: %s\n", content);
}
int main(int argc, char *argv[])
{
// Verify arguments minimum number.
printf("%d args\n", argc);
if(argc < 3)
{
print_error("not enough args.");
return -1;
}
for(size_t i = 0; i < (size_t)argc; i++)
puts(argv[i]);
// Create and open output file.
FILE *output_asset = fopen(argv[2], "wb");
if(!output_asset)
{
print_error("could not create output file.");
return -1;
}
// Parse input files to create header structure.
asset_file_header_t asset_file_header;
asset_file_header.assets_number = argc - 2;
for(size_t i = 2; i < (size_t)argc; i++)
{
asset_def_t asset_def;
int ret = parse_file_for_header(argv[i], &asset_def);
if(ret)
{
puts(argv[i]);
switch(ret)
{
case -1:
print_error("file does not have an extension.");
return -1;
case -2:
print_error("extension not yet supported.");
return -1;
case -3:
print_error("failed to open file.");
return -1;
case -4:
print_error("file not valid.");
return -1;
case -5:
print_error("memory allocation failed.");
return -1;
}
}
}
return 0;
}

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@ -9,9 +9,10 @@ stdenv.mkDerivation {
buildInputs = [
SDL2
SDL2_image
libpng
];
shellHook = ''
export LD_LIBRARY_PATH=${pkgs.SDL2}/lib:${pkgs.SDL2_image}/lib:$LD_LIBRARY_PATH
export PKG_CONFIG_PATH=${pkgs.SDL2}/lib/pkgconfig:${pkgs.SDL2_image}/lib/pkgconfig:$PKG_CONFIG_PATH
'';
# shellHook = ''
# export LD_LIBRARY_PATH=${pkgs.SDL2}/lib:${pkgs.SDL2_image}/lib:$LD_LIBRARY_PATH
# export PKG_CONFIG_PATH=${pkgs.SDL2}/lib/pkgconfig:${pkgs.SDL2_image}/lib/pkgconfig:$PKG_CONFIG_PATH
# '';
}

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@ -30,7 +30,7 @@ SOURCE_OBJECTS = $(SOURCES:%.c=$(BUILD_DIR)/$(SOURCE_DIR)/%.o)
CURRENT_SRC_FILE := 0
# Build src target
build_src: src_setup count_src_build $(BUILD_DIR)/$(SOURCE_OUTPUT) src_end
build_src: src_setup count_src_build src_end
# Source build directories
src_setup:
@ -54,7 +54,7 @@ $(BUILD_DIR)/$(SOURCE_DIR)/%.o: $(SOURCE_DIR)/%.c
$(Q)$(SRC_CC) $(SRC_CFLAGS) $(SRC_INCLUDE_DIRS:%=-I%) -MMD -MP -c $< -o $@
# Print ending message
src_end:
src_end: $(BUILD_DIR)/$(SOURCE_OUTPUT)
@echo "Built target $(SOURCE_OUTPUT)"
# Source files dependencies