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6 Commits

29 changed files with 394 additions and 106 deletions

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@ -13,11 +13,14 @@
"/usr/include/spa-0.2",
"/usr/include/libdrm",
"/usr/include/libdecor-0",
"/usr/include/x86_64-linux-gnu"
"/usr/include/x86_64-linux-gnu",
"${env:HOME}/.local/share/fxsdk/sysroot/sh3eb-elf/include"
],
"compilerPath": "/usr/bin/gcc",
"defines": [
"-D_REENTRANT"
"_REENTRANT",
"FXCG50",
"TARGET_FXCG50"
],
"cStandard": "c17",
"browse": {

View File

@ -4,6 +4,15 @@ SHELL = /usr/bin/env bash
ROOT := $(realpath $(dir $(lastword $(MAKEFILE_LIST))))
# Import config
ifeq ($(filter clean-all,$(MAKECMDGOALS)),)
ifneq ($(realpath $(ROOT)/config.mk), $(ROOT)/config.mk)
$(error ERROR: Please run the configure script before building)
endif
include $(ROOT)/config.mk
endif
#
# User settings
#
@ -17,7 +26,6 @@ ASSET_BUILDER_DIR = asset_builder
OUTPUT = 2D_Engine
ASSET_OUTPUT = game.data
ASSET_BUILDER_OUTPUT = asset_builder/asset_builder
ifneq ($(DEBUG),)
TARGET_HOST_CFLAGS += -O1 -g -DDEBUG=$(DEBUG) -Wextra -Wall --pedantic -Wno-missing-braces \
@ -39,15 +47,6 @@ endif
# End
#
# Import config
ifeq ($(filter clean-all,$(MAKECMDGOALS)),)
ifneq ($(realpath $(ROOT)/config.mk), $(ROOT)/config.mk)
$(error ERROR: Please run the configure script before building)
endif
include $(ROOT)/config.mk
endif
# Relocate vars
BUILD_DIR := $(ROOT)/$(BUILD_DIR)/$(TARGET_HOST)
@ -56,10 +55,10 @@ CORE_DIR := $(ROOT)/$(CORE_DIR)
ASSETS_DIR := $(ROOT)/$(ASSETS_DIR)
ASSET_BUILDER_DIR := $(ROOT)/$(ASSET_BUILDER_DIR)
OUTPUT := $(BUILD_DIR)/$(OUTPUT)
LIBCORE := $(BUILD_DIR)/$(LIBCORE)
OUTPUT := $(BUILD_DIR)/$(OUTPUT)$(OUTPUT_EXT)
LIBCORE := $(BUILD_DIR)/libcore$(LIB_OUTPUT_EXT)
ASSET_OUTPUT := $(BUILD_DIR)/$(ASSET_OUTPUT)
ASSET_BUILDER_OUTPUT := $(BUILD_DIR)/$(ASSET_BUILDER_OUTPUT)
ASSET_BUILDER_OUTPUT := $(BUILD_DIR)/asset_builder/asset_builder$(OUTPUT_EXT)
# Verbosity
export Q := @

250
configure vendored
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@ -11,22 +11,23 @@
#
CONFIG_FILE="config.mk"
#LUA_VERSION="5.5.1"
#LUA_CHECKSUM="1c4b4068d67061f2a2231ad2b5422e77acea1487ea9890f6320af614f4373dce"
CACHE_DIR="cache"
LIB_DIR="lib"
#
# Main
#
print_error()
set -e
exit_error_message()
{
echo -e "\033[31merror\033[m: $1"
exit 0
}
## Parse args
CURRENT_HOST="guess"
HOST="guess"
TARGET_HOST="guess"
for i in "$@"; do
@ -36,7 +37,7 @@ for i in "$@"; do
shift
;;
--current-host=*)
CURRENT_HOST="${i#*=}"
HOST="${i#*=}"
shift
;;
--clean)
@ -68,7 +69,7 @@ for i in "$@"; do
exit 0
;;
-*)
print_error "Unknown option $i"
exit_error_message "Unknown option $i"
;;
*)
;;
@ -78,7 +79,7 @@ done
## Clean
if [ -n "${CLEAN}" ]; then
make clean-all
rm -rf ${CONFIG_FILE}
rm -rf ${CONFIG_FILE} ${CACHE_DIR} ${LIB_DIR}
fi
if [ -n "${EXIT_AFTER_CLEAN}" ]; then
@ -86,10 +87,10 @@ if [ -n "${EXIT_AFTER_CLEAN}" ]; then
fi
## Deduce current and target hosts
if [ "${CURRENT_HOST}" = "guess" ]; then
if [ "${HOST}" = "guess" ]; then
case "${OSTYPE}" in
linux*)
CURRENT_HOST="linux"
HOST="linux"
;;
msys*|cygwin*)
CURRENT_HOST="windows"
@ -98,23 +99,31 @@ if [ "${CURRENT_HOST}" = "guess" ]; then
# CURRENT_HOST="macos"
# ;;
*)
print_error "Current detected os is unsuppoted to build from: ${OSTYPE}\nUse --help for more informations."
exit_error_message "Current detected os is unsuppoted to build from: ${OSTYPE}\nUse --help for more informations."
;;
esac
fi
echo "Configuring for current host: ${CURRENT_HOST}"
echo "Configuring for current host: ${HOST}"
# If target host is guess then configure for host
if [ "${TARGET_HOST}" = "guess" ]; then
TARGET_HOST=${CURRENT_HOST}
TARGET_HOST=${HOST}
fi
case "${CURRENT_HOST}" in
# Set host compiler and asset builder flags
case "${HOST}" in
linux)
HOST_CC="gcc"
HOST_AR="ar"
ASSET_BUILDER_CFLAGS="--std=c17 -O2 \$(shell pkg-config --cflags libpng json-c)"
ASSET_BUILDER_LDFLAGS="\$(shell pkg-config --libs libpng json-c)"
HOST_CC=gcc
ASSET_BUILDER_CFLAGS=(
"--std=c17"
"-O2"
)
ASSET_BUILDER_LDFLAGS=()
ASSET_BUILDER_LIBS=(
"libpng|1.6.48"
"json-c|0.18"
)
;;
windows)
HOST_CC="x86_64-w64-mingw32-gcc"
@ -123,26 +132,36 @@ case "${CURRENT_HOST}" in
ASSET_BUILDER_LDFLAGS="\$(shell x86_64-w64-mingw32-pkg-config --libs libpng json-c)"
;;
*)
print_error "Compiling from ${CURRENT_HOST} is not supported yet."
exit_error_message "Compiling from ${HOST} is not supported yet."
;;
esac
# Set target host compiler, outputs extensions and flags
case "${TARGET_HOST}" in
linux)
echo "Configuring for target: ${TARGET_HOST}"
case "${CURRENT_HOST}" in
case "${HOST}" in
linux)
TARGET_HOST_CC="gcc"
TARGET_HOST_AR="ar"
TARGET_HOST_CFLAGS="--std=c17 -Os -DASSET_FILE_NAME=\\\"\$(notdir \$(ASSET_OUTPUT))\\\" -D_GNU_SOURCE=1 \$(shell pkg-config --cflags sdl3 lua)"
TARGET_HOST_LDFLAGS="\$(shell pkg-config --libs sdl3 lua) -lm"
TARGET_HOST_LIBCORE="libcore.a"
TARGET_HOST_CC=gcc
TARGET_HOST_AR=ar
TARGET_HOST_CFLAGS=(
"--std=c17" "-Os"
"-DASSET_FILE_NAME=\\\"\$(notdir \$(ASSET_OUTPUT))\\\"" "-D_GNU_SOURCE=1"
)
TARGET_HOST_LDFLAGS=()
OUTPUT_EXT=""
LIB_OUTPUT_EXT=".a"
;;
*)
print_error "Cross compiling from ${CURRENT_HOST} for ${TARGET_HOST} is not supported yet."
exit_error_message "Cross compiling from ${HOST} for ${TARGET_HOST} is not supported yet."
;;
esac
TARGET_HOST_LIBS=(
"sdl3|3.2.10"
"lua|5.4.7"
)
;;
windows)
@ -166,23 +185,150 @@ case "${TARGET_HOST}" in
fxcg50)
echo "Configuring for target: ${TARGET_HOST}"
case "${CURRENT_HOST}" in
case "${HOST}" in
linux)
TARGET_HOST_CC="sh-elf-gcc"
TARGET_HOST_AR="sh-elf-ar"
TARGET_HOST_CFLAGS="--std=c17 -Os"
TARGET_HOST_LDFLAGS=""
TARGET_HOST_LIBCORE="libcore.a"
TARGET_HOST_CC=sh-elf-gcc
TARGET_HOST_AR=sh-elf-ar
TARGET_HOST_CFLAGS=(
"--std=c17" "-Os"
"-DASSET_FILE_NAME=\\\"\$(notdir \$(ASSET_OUTPUT))\\\"" "-DFXCG50" "-DTARGET_FXCG50"
"-mb" "-m4-nofpu"
"-ffreestanding" "-nostdlib" "-fstrict-volatile-bitfields"
)
TARGET_HOST_LDFLAGS="-T fxcg50.ld"
OUTPUT_EXT=""
LIB_OUTPUT_EXT=".a"
;;
*)
print_error "Cross compiling from ${CURRENT_HOST} for ${TARGET_HOST} is not supported yet."
exit_error_message "Cross compiling from ${HOST} for ${TARGET_HOST} is not supported yet."
;;
esac
;;
*)
print_error "Unsupported target host: ${TARGET_HOST}"
exit_error_message "Unsupported target host: ${TARGET_HOST}"
esac
#
# Checks
#
echo
echo "Checking host compiler \"${HOST_CC}\"."
if ${HOST_CC} --version &> /dev/null; then
echo " ${HOST_CC} OK."
else
exit_error_message "Compiler not working."
fi
echo "Checking asset builder libs."
for LIB in ${ASSET_BUILDER_LIBS[@]}; do
LIB_NAME="$(echo ${LIB} | cut -d "|" -f 1)"
LIB_MIN_VERSION="$(echo ${LIB} | cut -d "|" -f 2)"
if pkg-config --atleast-version "${LIB_MIN_VERSION}" "${LIB_NAME}"; then
echo " ${LIB_NAME} OK."
else
LIB_URL=$(echo $LIB | cut -d "|" -f 3)
if [ "${LIB_URL}" = "" ]; then
exit_error_message "Library ${LIB_NAME} version >= ${LIB_MIN_VERSION} was not found and no precompiled binaries are available."
else
LIB_DOWNLOAD_CHECKSUM=$(echo $LIB | cut -d "|" -f 4)
LIB_DOWNLOAD_FILENAME="$(echo ${LIB_URL} | rev | cut -d "/" -f 1 | rev)"
LIB_DOWNLOAD_PATH="${CACHE_DIR}/${TARGET_HOST}/${LIB_DOWNLOAD_FILENAME}"
case "${LIB_DOWNLOAD_FILENAME}" in
*.txz)
LIB_FOLDER_NAME="${LIB_DOWNLOAD_FILENAME%.txz}"
;;
*)
exit_error_message "File ${LIB_DOWNLOAD_FILENAME} extension substitution is not supported."
esac
LIB_PATH="${LIB_DIR}/${TARGET_HOST}/${LIB_FOLDER_NAME}"
echo " ${LIB_NAME} version >= ${LIB_MIN_VERSION} was not found but precompiled binaries are available."
if [ ! -f "${LIB_DOWNLOAD_PATH}" ]; then
echo " downloading from ${LIB_URL}."
mkdir -p "$(dirname "${LIB_DOWNLOAD_PATH}")"
wget -q -O"${LIB_DOWNLOAD_PATH}" "${LIB_URL}"
fi
if echo "${LIB_DOWNLOAD_CHECKSUM} ${LIB_DOWNLOAD_PATH}" | md5sum --check &> /dev/null; then
echo " ${LIB_DOWNLOAD_PATH} OK."
else
rm -rf "${LIB_DOWNLOAD_PATH}"
exit_error_message "Failed to verify checksum of ${LIB_DOWNLOAD_PATH}."
fi
mkdir -p "${LIB_PATH}"
tar -xf "${LIB_DOWNLOAD_PATH}" -C "${LIB_PATH}"
fi
fi
done
echo "Checking target host compiler \"${TARGET_HOST_CC}\"."
if ${TARGET_HOST_CC} --version &> /dev/null; then
echo " ${TARGET_HOST_CC} OK."
else
exit_error_message "Compiler not working."
fi
echo "Checking target host archiver \"${TARGET_HOST_AR}\"."
if ${TARGET_HOST_AR} --version &> /dev/null; then
echo " ${TARGET_HOST_AR} OK."
else
exit_error_message "Compiler not working."
fi
echo "Checking target host libs."
for LIB in ${TARGET_HOST_LIBS[@]}; do
LIB_NAME="$(echo ${LIB} | cut -d "|" -f 1)"
LIB_MIN_VERSION="$(echo ${LIB} | cut -d "|" -f 2)"
if pkg-config --atleast-version "${LIB_MIN_VERSION}" "${LIB_NAME}"; then
echo " ${LIB_NAME} OK."
else
LIB_URL=$(echo $LIB | cut -d "|" -f 3)
if [ "${LIB_URL}" = "" ]; then
exit_error_message "Library ${LIB_NAME} version >= ${LIB_MIN_VERSION} was not found and no precompiled binaries are available."
else
LIB_DOWNLOAD_CHECKSUM=$(echo $LIB | cut -d "|" -f 4)
LIB_DOWNLOAD_FILENAME="$(echo ${LIB_URL} | rev | cut -d "/" -f 1 | rev)"
LIB_DOWNLOAD_PATH="${CACHE_DIR}/${TARGET_HOST}/${LIB_DOWNLOAD_FILENAME}"
case "${LIB_DOWNLOAD_FILENAME}" in
*.txz)
LIB_FOLDER_NAME="${LIB_DOWNLOAD_FILENAME%.txz}"
;;
*)
exit_error_message "File ${LIB_DOWNLOAD_FILENAME} extension substitution is not supported."
esac
LIB_PATH="${LIB_DIR}/${TARGET_HOST}/${LIB_FOLDER_NAME}"
echo " ${LIB_NAME} version >= ${LIB_MIN_VERSION} was not found but precompiled binaries are available."
if [ ! -f "${LIB_DOWNLOAD_PATH}" ]; then
echo " downloading from ${LIB_URL}."
mkdir -p "$(dirname "${LIB_DOWNLOAD_PATH}")"
wget -q -O"${LIB_DOWNLOAD_PATH}" "${LIB_URL}"
fi
if echo "${LIB_DOWNLOAD_CHECKSUM} ${LIB_DOWNLOAD_PATH}" | md5sum --check &> /dev/null; then
echo " ${LIB_DOWNLOAD_PATH} OK."
else
rm -rf "${LIB_DOWNLOAD_PATH}"
exit_error_message "Failed to verify checksum of ${LIB_DOWNLOAD_PATH}."
fi
mkdir -p "${LIB_PATH}"
tar -xf "${LIB_DOWNLOAD_PATH}" -C "${LIB_PATH}"
fi
fi
done
echo "Writing config file."
echo
echo "${CONFIG_FILE}:"
@ -192,17 +338,17 @@ tee "${CONFIG_FILE}" <<EOF
# This file was generated by the configure script.
TARGET_HOST = ${TARGET_HOST}
LIBCORE = ${TARGET_HOST_LIBCORE}
LIB_OUTPUT_EXT = ${LIB_OUTPUT_EXT}
TARGET_HOST_CC = ${TARGET_HOST_CC}
TARGET_HOST_AR = ${TARGET_HOST_AR}
TARGET_HOST_CFLAGS = ${TARGET_HOST_CFLAGS}
TARGET_HOST_LDFLAGS = ${TARGET_HOST_LDFLAGS}
TARGET_HOST_CFLAGS = ${TARGET_HOST_CFLAGS[@]}
TARGET_HOST_LDFLAGS = ${TARGET_HOST_LDFLAGS[@]}
HOST_CC = ${HOST_CC}
ASSET_BUILDER_CFLAGS = ${ASSET_BUILDER_CFLAGS}
ASSET_BUILDER_LDFLAGS = ${ASSET_BUILDER_LDFLAGS}
ASSET_BUILDER_CFLAGS = ${ASSET_BUILDER_CFLAGS[@]}
ASSET_BUILDER_LDFLAGS = ${ASSET_BUILDER_LDFLAGS[@]}
EOF
if [ "${CURRENT_HOST}" = "windows" ]; then
@ -214,29 +360,3 @@ EOF
fi
echo "\`\`\`"
#
### Download libs
#echo "===== downloading lua ====="
#
#LUA_TAR_GZ="${CACHE_DIR}/lua-${LUA_VERSION}.tar.gz"
#if [ ! -e "${LUA_TAR_GZ}" ]; then
# echo "Downloading lua source..."
# if ! curl --output "${LUA_TAR_GZ}" "https://www.lua.org/ftp/lua-${LUA_VERSION}.tar.gz"; then
# print_error "Failed to download lua source."
# fi
#fi
#
#echo "Checking lua source sum..."
#if ! echo "${LUA_CHECKSUM} ${LUA_TAR_GZ}" | sha256sum -c; then
# CHECKSUM="$(sha256sum "${LUA_TAR_GZ}" | cut -d " " -f 1)"
# rm "${LUA_TAR_GZ}"
# print_error "Lua zip checksum not valid.\nExpected: \"${LUA_CHECKSUM}\"\nGot: \"${CHECKSUM}\"\nPlease rerun command to retry downloading."
#fi
#
#echo "Extracting lua source"
#if ! tar -xzf "${LUA_TAR_GZ}" --directory "${LIB_DIR}"; then
# print_error "Failed to extract lua source."
#fi
#

View File

@ -5,7 +5,6 @@ SOURCES += \
event_bus.c \
ecs.c \
asset_manager.c \
inputs.c \
map.c
INCLUDES += \

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@ -0,0 +1,5 @@
SOURCES += $(addprefix host/$(TARGET_HOST)/, \
vector2d.c \
inputs.c \
update_time.c \
)

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@ -0,0 +1,23 @@
#ifndef DISPLAY_H
#define DISPLAY_H
#include <gint/display.h>
#include "texture.h"
#include "vector2d.h"
#define DISPLAY_WIDTH DWIDTH
#define DISPLAY_HEIGHT DHEIGHT
typedef struct display_t {
} display_t;
int display_init(void);
void display_exit(void);
int display_clear(void);
int display_update(void);
int display_draw_texture(texture_t *texture, const rect_t *src_rect, const rect_t *dst_rect, bool flip);
int display_draw_frect(const frect_t *frect, unsigned int r, unsigned int g, unsigned int b, unsigned int a);
#endif // DISPLAY_H

16
core/host/fxcg50/inputs.c Normal file
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@ -0,0 +1,16 @@
#include "inputs.h"
#include <gint/keyboard.h>
inline int poll_event(input_event_t *event)
{
key_event_t gint_event = pollevent();
if(gint_event.type = KEYEV_NONE)
return 0;
event->type = gint_event.type;
event->key = gint_event.key;
return 1;
}

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@ -1,16 +1,11 @@
#ifndef KEYBOARD_H
#define KEYBOARD_H
#include <SDL3/SDL_events.h>
#include "keycodes.h"
#define INPUT_EVENT_KEY_UP SDL_EVENT_KEY_UP
#define INPUT_EVENT_KEY_DOWN SDL_EVENT_KEY_DOWN
#define INPUT_EVENT_QUIT SDL_EVENT_QUIT
typedef struct input_event_t {
uint32_t type;
SDL_Scancode key;
int key;
} input_event_t;
int poll_event(input_event_t *event);

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@ -0,0 +1,15 @@
#ifndef KEYCODES_H
#define KEYCODES_H
#include <gint/keyboard.h>
#define MAX_KEYCODES 0xB0
#define KEY_MOD KEY_SHIFT
#define KEY_INTERACT KEY_ALPHA
#define INPUT_EVENT_KEY_UP KEYEV_UP
#define INPUT_EVENT_KEY_DOWN KEYEV_DOWN
#define INPUT_EVENT_QUIT 0xFF
#endif // KEYCODES_H

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@ -0,0 +1,6 @@
#ifndef MEMORY_ALLOC_H
#define MEMORY_ALLOC_H
#include <stdlib.h>
#endif // MEMORY_ALLOC_H

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@ -0,0 +1,16 @@
#ifndef TEXTURE_H
#define TEXTURE_H
#include <gint/display.h>
#define TEXTURE_TRANSPARENT_COLOR 0x0001
typedef bopti_image_t texture_t;
#define get_width(T) T->width
#define get_height(T) T->height
texture_t *load_texture(void);
void destroy_texture(texture_t *texture);
#endif // TEXTURE_H

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@ -0,0 +1,13 @@
#include "update_time.h"
#include <time.h>
#include "game.h"
inline void update_time(void)
{
static clock_t last_clock_state = 0;
clock_t start_clock = clock();
game.delta_time_ms = (float)(start_clock - last_clock_state) / (float)CLOCKS_PER_SEC;
if(game.delta_time_ms > 100.0f) game.delta_time_ms = 100.0f;
last_clock_state = start_clock;
}

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@ -0,0 +1,6 @@
#ifndef TIME_H
#define TIME_H
void update_time(void);
#endif // TIME_H

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@ -1,7 +1,7 @@
#ifndef VECTOR2D_H
#define VECTOR2D_H
#include <SDL3/SDL_rect.h>
#include <stdbool.h>
#include <math.h>
/**

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@ -13,9 +13,6 @@
#define DISPLAY_WIDTH 720
#define DISPLAY_HEIGHT 480
//#define DRIVERS NULL
#define DRIVERS "vulkan,gpu,software"
typedef struct display_t {
} display_t;

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@ -0,0 +1,19 @@
#ifndef KEYBOARD_H
#define KEYBOARD_H
#include <stdint.h>
#include <stdbool.h>
#include "keycodes.h"
typedef struct input_event_t {
uint32_t type;
int key;
} input_event_t;
int poll_event(input_event_t *event);
typedef struct inputs_t {
bool keys[MAX_KEYCODES];
} inputs_t;
#endif // KEYBOARD_H

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@ -0,0 +1,17 @@
#ifndef KEYCODES_H
#define KEYCODES_H
#define MAX_KEYCODES 0xFF
#define KEY_UP 0x01
#define KEY_DOWN 0x02
#define KEY_LEFT 0x03
#define KEY_RIGHT 0x04
#define KEY_MOD 0x05
#define KEY_INTERACT 0x06
#define INPUT_EVENT_KEY_UP 0x01
#define INPUT_EVENT_KEY_DOWN 0x02
#define INPUT_EVENT_QUIT 0xFF
#endif // KEYCODES_H

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@ -0,0 +1,6 @@
#ifndef TIME_H
#define TIME_H
void update_time(void);
#endif // TIME_H

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@ -2,4 +2,6 @@ SOURCES += $(addprefix host/$(TARGET_HOST)/, \
display.c \
vector2d.c \
texture.c \
inputs.c \
update_time.c \
)

17
core/host/linux/inputs.h Normal file
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@ -0,0 +1,17 @@
#ifndef KEYBOARD_H
#define KEYBOARD_H
#include "keycodes.h"
typedef struct input_event_t {
uint32_t type;
int key;
} input_event_t;
int poll_event(input_event_t *event);
typedef struct inputs_t {
bool keys[MAX_KEYCODES];
} inputs_t;
#endif // KEYBOARD_H

View File

@ -12,4 +12,8 @@
#define KEY_MOD SDL_SCANCODE_LCTRL
#define KEY_INTERACT SDL_SCANCODE_E
#define INPUT_EVENT_KEY_UP SDL_EVENT_KEY_UP
#define INPUT_EVENT_KEY_DOWN SDL_EVENT_KEY_DOWN
#define INPUT_EVENT_QUIT SDL_EVENT_QUIT
#endif // KEYCODES_H

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@ -0,0 +1,13 @@
#include "update_time.h"
#include <SDL3/SDL.h>
#include "game.h"
inline void update_time(void)
{
static uint64_t last_clock_state = 0;
uint64_t start_clock = SDL_GetTicksNS();
game.delta_time_ms = SDL_NS_TO_MS((float)(start_clock - last_clock_state));
if(game.delta_time_ms > 100.0f) game.delta_time_ms = 100.0f;
last_clock_state = start_clock;
}

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@ -0,0 +1,6 @@
#ifndef TIME_H
#define TIME_H
void update_time(void);
#endif // TIME_H

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@ -1,20 +1,11 @@
#include "game.h"
#include <SDL3/SDL.h>
#include <stdlib.h>
#include "update_time.h"
#include "errors.h"
game_t game;
static inline void update_time(void)
{
static uint64_t last_clock_state = 0;
uint64_t start_clock = SDL_GetTicksNS();
game.delta_time_ms = SDL_NS_TO_MS((float)(start_clock - last_clock_state));
if(game.delta_time_ms > 100.0f) game.delta_time_ms = 100.0f;
last_clock_state = start_clock;
}
int main(void)
{
if(game_init()) goto_failure;

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@ -8,7 +8,7 @@ SOURCES += \
components/animation_system.c \
components/player_system.c \
components/lever_component.c \
components/door_component.c \
components/door_component.c# \
components/lua_component.c
INCLUDES += \

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@ -6,12 +6,12 @@
COMPONENT(TRANSFORM_COMPONENT, transform_component, DRAW)
COMPONENT(HITBOX_COMPONENT, hitbox_component, DRAW)
COMPONENT(INTERACT_COMPONENT, interact_component, DRAW)
COMPONENT(LUA_COMPONENT, lua_component, DRAW)
//COMPONENT(LUA_COMPONENT, lua_component, DRAW)
#else
COMPONENT(TRANSFORM_COMPONENT, transform_component, NO_DRAW)
COMPONENT(HITBOX_COMPONENT, hitbox_component, NO_DRAW)
COMPONENT(INTERACT_COMPONENT, interact_component, NO_DRAW)
COMPONENT(LUA_COMPONENT, lua_component, NO_DRAW)
//COMPONENT(LUA_COMPONENT, lua_component, NO_DRAW)
#endif // DEBUG >= 2
COMPONENT(PHYSICS_SYSTEM, physics_system, NO_DRAW)

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@ -10,7 +10,7 @@
#include "player_system.h"
#include "lever_component.h"
#include "door_component.h"
#include "lua_component.h"
//#include "lua_component.h"
// Add new components header file here
#endif // COMPONENTS_H

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@ -21,7 +21,7 @@ int game_init(void)
entity_manager_init();
if(asset_manager_init()) return_failure_int;
asset_t *map_asset = asset_manager_load_asset("dungeon_entry", ASSET_MAP);
asset_t *map_asset = asset_manager_load_asset("dungeon_room_1", ASSET_MAP);
if(!map_asset) return_failure_int;
game.map = map_asset->data;