#ifndef TRANSFORM_COMPONENT_H #define TRANSFORM_COMPONENT_H #include "ecs.h" #include "vector2d.h" typedef struct transform_component_data_t { frect_t bounds; fvector2d_t velocity; float speed; } transform_component_data_t; int transform_component_init(component_t *, va_list); int transform_component_update(component_t *); void transform_component_destroy(component_t *); #endif // TRANSFORM_COMPONENT_H