2D_Engine_C/core
Ulysse Cura 9e151e2f3f Fixed texture blend type on linux. 2026-09-29 13:34:34 +02:00
..
host Fixed texture blend type on linux. 2026-09-29 13:34:34 +02:00
Makefile Merge branch 'develop' into windows-support 2026-09-25 21:30:04 +02:00
README.md Moved headers files into src folders, Started to change build chain, and moved core into its own drectory. 2026-09-06 08:59:30 +02:00
asset_manager.c Preparing for official windows support. 2026-09-27 21:30:57 +02:00
asset_manager.h Preparing for official windows support. 2026-09-27 21:30:57 +02:00
camera.c Fixed strict overflow issues in camera code. 2026-09-29 13:34:13 +02:00
camera.h Build chain compiling engine. 2026-09-07 23:01:36 +02:00
ecs.c Build chain compiling engine. 2026-09-07 23:01:36 +02:00
ecs.h Build chain compiling engine. 2026-09-07 23:01:36 +02:00
errors.h Build chain compiling engine. 2026-09-07 23:01:36 +02:00
event_bus.c Build chain compiling engine. 2026-09-07 23:01:36 +02:00
event_bus.h Build chain compiling engine. 2026-09-07 23:01:36 +02:00
game.h Build chain compiling engine. 2026-09-07 23:01:36 +02:00
linked_list.c Build chain compiling engine. 2026-09-07 23:01:36 +02:00
linked_list.h Build chain compiling engine. 2026-09-07 23:01:36 +02:00
main.c almost bulding for fxcg50. 2026-09-24 23:21:55 +02:00
map.c Preparing for official windows support. 2026-09-27 21:30:57 +02:00
map.h Build chain compiling engine. 2026-09-07 23:01:36 +02:00

README.md

License: GPL v3

2D_Engine_C core

Description

The core for the multi-platform 2D_Engine_C.

Licences

  • This program is open-source : you can redistribute and/or modify it under the term of the GNU GPLv3. Copyright (C) 2025 - 2026 Ulysse Cura. See LICENSE or gnu.org/licenses/gpl-3.0.html.