2D_Engine_C/assets
Ulysse Cura 44a3cec957 Changed texture transparent color to 0x0001 for future compatibility with fxsdk and gint. Added error handling for display update and other functions. 2026-08-17 19:47:04 +02:00
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asset_builder Changed texture transparent color to 0x0001 for future compatibility with fxsdk and gint. Added error handling for display update and other functions. 2026-08-17 19:47:04 +02:00
maps Corrected floating point numbers issus because of javascript and entity writing order depending on their IDs. 2026-08-16 16:03:56 +02:00
player_sheets Added a dummy sheet for sprite components default value. 2026-07-30 18:02:16 +02:00
props_sheets Fixed wooden door pixel. 2026-08-14 20:47:03 +02:00
tileset Moving assets from 2D_Engine_Tool. 2026-07-16 22:59:49 +02:00
Makefile Building maps into asset file ! 2026-08-15 20:42:26 +02:00