2D_Engine_C/core/host/windows/inputs.c

15 lines
258 B
C

#include "inputs.h"
#include <SDL3/SDL_events.h>
inline int poll_event(input_event_t *event)
{
SDL_Event sdl_event;
int ret = SDL_PollEvent(&sdl_event);
event->type = sdl_event.type;
event->key = sdl_event.key.scancode;
return ret;
}