14 lines
344 B
C
14 lines
344 B
C
#ifndef COMPONENTS_H
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#define COMPONENTS_H
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#include "transform_component.h"
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#include "sprite_component.h"
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#include "animation_system.h"
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#include "hitbox_component.h"
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#include "physics_system.h"
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#include "interact_component.h"
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#include "player_system.h"
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#include "lever_component.h"
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// Add new components header file here
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#endif // COMPONENTS_H
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