2D_Engine_C/src/components/headers/components.h

14 lines
344 B
C

#ifndef COMPONENTS_H
#define COMPONENTS_H
#include "transform_component.h"
#include "sprite_component.h"
#include "animation_system.h"
#include "hitbox_component.h"
#include "physics_system.h"
#include "interact_component.h"
#include "player_system.h"
#include "lever_component.h"
// Add new components header file here
#endif // COMPONENTS_H