2D_Engine_C/core/host/fxcg50/display.h

23 lines
546 B
C

#ifndef DISPLAY_H
#define DISPLAY_H
#include <gint/display.h>
#include "texture.h"
#include "vector2d.h"
#define DISPLAY_WIDTH DWIDTH
#define DISPLAY_HEIGHT DHEIGHT
typedef struct display_t {
} display_t;
int display_init(void);
void display_exit(void);
int display_clear(void);
int display_update(void);
int display_draw_texture(texture_t *texture, const rect_t *src_rect, const rect_t *dst_rect, bool flip);
int display_draw_frect(const frect_t *frect, unsigned int r, unsigned int g, unsigned int b, unsigned int a);
#endif // DISPLAY_H