2D_Engine_C/core/host/fxcg50/texture.h

16 lines
296 B
C

#ifndef TEXTURE_H
#define TEXTURE_H
#include <gint/display.h>
#define TEXTURE_TRANSPARENT_COLOR 0x0001
typedef bopti_image_t texture_t;
#define get_width(T) T->width
#define get_height(T) T->height
texture_t *load_texture(void);
void destroy_texture(texture_t *texture);
#endif // TEXTURE_H