2D_Engine_C/src/components/interact_component.c

103 lines
2.9 KiB
C

#include "interact_component.h"
#include "game.h"
#include "ecs.h"
#include "transform_component.h"
#include "event_bus.h"
#include "memory_alloc.h"
#include "errors.h"
inline int interact_component_init(component_t *component)
{
interact_component_data_t *component_data = component->data;
component_data->transform_component = entity_get_component(component->entity, TRANSFORM_COMPONENT);
if(!component_data->transform_component)
{
error_printf("Hitbox component require a transform component.");
return EXIT_FAILURE;
}
component_data->position = (fvector2d_t) {
.x = 0.0f,
.y = 0.0f
};
component_data->scale = (fvector2d_t) {
.x = 1.0f,
.y = 1.0f
};
component_data->topic_id = 0;
if(event_bus_new_topic(component_data->topic_id)) return_failure_int;
component_data->activated = true;
return EXIT_SUCCESS;
}
inline int interact_component_update(component_t *component)
{
interact_component_data_t *component_data = component->data;
const transform_component_data_t *transform_component_data = component_data->transform_component->data;
component_data->bounds.x = transform_component_data->bounds.x + transform_component_data->bounds.w * component_data->position.x;
component_data->bounds.y = transform_component_data->bounds.y + transform_component_data->bounds.h * component_data->position.y;
component_data->bounds.w = transform_component_data->bounds.w * component_data->scale.x;
component_data->bounds.h = transform_component_data->bounds.h * component_data->scale.y;
return EXIT_SUCCESS;
}
#if DEBUG >= 2
#include "display.h"
inline int interact_component_draw(const component_t *component)
{
const interact_component_data_t *component_data = component->data;
if(display_draw_frect(&component_data->bounds, C_GREEN, 128)) return_failure_int;
return EXIT_SUCCESS;
}
#endif // DEBUG >= 2
inline int interact_component_destroy(component_t *component)
{
interact_component_data_t *component_data = component->data;
free(component_data);
return EXIT_SUCCESS;
}
inline int interact_component_interact(component_t *component)
{
interact_component_data_t *component_data = component->data;
switch(component_data->type)
{
case INTERACT_TOGGLE:
component_data->state = !component_data->state;
break;
default:
error_printf("Interaction type not valid : %d", component_data->type);
return EXIT_FAILURE;
}
if(event_bus_publish(component_data->topic_id, &component_data->state)) return_failure_int;
return EXIT_SUCCESS;
}
inline int interact_component_modify_topic_id(component_t *component, size_t id)
{
interact_component_data_t *component_data = component->data;
if(event_bus_change_topic_id(component_data->topic_id, id)) return_failure_int;
component_data->topic_id = id;
return EXIT_SUCCESS;
}