2D_Engine_C/assets
Ulysse Cura ae3e040fac Moved to uint32_t for asset file and corrected memory allocations form and errors. 2026-08-15 14:21:10 +02:00
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asset_builder Moved to uint32_t for asset file and corrected memory allocations form and errors. 2026-08-15 14:21:10 +02:00
maps Changed map file extension to .map and documented map format 2026-08-13 21:03:10 +02:00
player_sheets Added a dummy sheet for sprite components default value. 2026-07-30 18:02:16 +02:00
props_sheets Fixed wooden door pixel. 2026-08-14 20:47:03 +02:00
tileset Moving assets from 2D_Engine_Tool. 2026-07-16 22:59:49 +02:00
Makefile Moved initialisation of values of components outside their init function. 2026-08-13 19:06:29 +02:00