Added more lisibility in comments and documentation of the code
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@ -21,14 +21,14 @@ typedef struct animation_system_data_t {
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linked_list_t frames;
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} animation_system_data_t;
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void animation_system_init(component_t *, va_list);
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void animation_system_init(component_t *component, va_list args);
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void animation_system_update(component_t *);
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void animation_system_update(component_t *component);
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void animation_system_destroy(component_t *);
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void animation_system_destroy(component_t *component);
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void animation_system_create_frames_clips(animation_system_data_t *);
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void animation_system_create_frames_clips(animation_system_data_t *system_data);
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void animation_system_change_animation(animation_system_data_t *, const char *, size_t);
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void animation_system_change_animation(animation_system_data_t *system_data, const char *name, size_t nb_frames);
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#endif // SPRITE_COMPONENT_H
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@ -2,8 +2,11 @@
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#define EVENT_H
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#include <gint/keycodes.h>
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#include <stdbool.h>
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// Base struct
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/* event_t: Events struct
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Store events for inputs
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@keys Addressable array containing boolean state of each key */
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typedef struct event_t {
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bool keys[0xa6];
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} event_t;
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@ -3,7 +3,7 @@
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#include <gint/defs/types.h>
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/* elem_t: Element base for linked lists
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/* elem_t: Element struct for linked lists
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This struct is the base for storing data.
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@data Raw pointer to any type of data
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@ -15,7 +15,7 @@ typedef struct elem_t {
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struct elem_t *next;
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} elem_t;
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/* deleter_t: A type for deleters used during the destruction of elements
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/* deleter_t: A type for deleters used during the destruction of data stored in elements
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During the initialisation of linked lists you can pass in argument a deleter.
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It is used during the destruction of an element.
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@ -24,11 +24,11 @@ typedef struct elem_t {
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void name_of_your_deleter(void *data);
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Then do what you need to destroy your data (don't forget to kfree the data itself...).
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You can define your function with "inline" if the deleting is short. */
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typedef void (*deleter_t)(void *);
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Then do what you need to destroy your data (don't forget to free the data itself...).
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You should always define your function with "inline" if it's no too long. */
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typedef void (*deleter_t)(void *data);
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/* condition_t: A type for condition used for conditionned function like linked_list_remove_if
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/* condition_t: A type for condition used for function like linked_list_remove_if
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For function like linked_list_remove_if you need a condition.
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It have two argument which are "elem_t *" and "va_list", that is because it passes the element on the actual index
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@ -38,8 +38,8 @@ typedef void (*deleter_t)(void *);
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bool name_of_your_condition(elem_t *elem, va_list);
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Then return true if you want the element to be removed from the list or false if not.
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You can define your function with "static inline" if the condition is short. */
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typedef bool (*condition_t)(elem_t *, va_list);
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You should always define your function with static, and inline if the condition is not too long. */
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typedef bool (*condition_t)(elem_t *elem, va_list args);
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/* action_t: A type for action used for function like linked_list_for_each
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@ -50,14 +50,14 @@ typedef bool (*condition_t)(elem_t *, va_list);
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void name_of_your_condition(elem_t *elem, va_list);
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Then do whatever you want with the element data, just don't remove it XD.
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You can define your function with "static inline" if the condition is short. */
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typedef void (*action_t)(elem_t *, va_list);
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Then do whatever you want with the element data, just don't remove it lol.
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You should alwaus define your function with static, and inline if the action is short. */
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typedef void (*action_t)(elem_t *elem, va_list args);
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/* linked_list_t: Base of linked lists
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This struct is the base for creating linked lists.
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@data_size Size of the data stored in the linked list
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@data_size Size of the data stored in elements of the linked list
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@first Pointer to the first element in the linked list
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@last Pointer to the last element in the linked list
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@size Size of the linked list
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@ -73,19 +73,21 @@ typedef struct linked_list_t {
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/* linked_list_init(): Init a linked_list_t
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This function is necessary if you create a linked list.
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@linked_list Pointer to an linked_list_t
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@data_size Data size for the linked list */
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void linked_list_init(linked_list_t *, const size_t, deleter_t deleter);
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It doesn't allocate the memory for you !
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/* elem_create(): Create an elem to fill with data and insert in a linked list.
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This function is usefull when you want to initialise an elem with the proper data_size.
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@linked_list Pointer to an linked_list_t
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@data_size Data size for elements in the linked list */
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void linked_list_init(linked_list_t *linked_list, const size_t data_size, deleter_t deleter);
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/* elem_create(): Create an elem to fill with data to insert in a linked list.
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This function is usefull when you want to initialise an elem with the proper data_size strored in the linked list.
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WARNING : Don't change the "data" ptr after calling this function or it will lead to memory leaks !
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Instead do something like this :
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*(int *)elem->data = 42;
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@linked_list Pointer to an linked_list_t
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Return adress of initialised elem, NULL on error. */
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elem_t *elem_create(const linked_list_t *);
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elem_t *elem_create(const linked_list_t *linked_list);
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/* destroy_elem(): Destroy the given element and its data.
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This function is usefull when you want to free an element.
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@ -93,79 +95,79 @@ elem_t *elem_create(const linked_list_t *);
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@elem Pointer to an elem_t
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Free the given elem. */
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void destroy_elem(elem_t *, const deleter_t);
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void destroy_elem(elem_t *elem, const deleter_t elem_deleter);
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/* linked_list_push_back_elem(): Insert an elem_t from the back in a linked_list_t.
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@linked_list Pointer to an linked_list_t
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@elem Pointer to an elem_t
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Insert elem in the back of the linked list, do nothing on error. */
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void linked_list_push_back_elem(linked_list_t *, elem_t *);
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void linked_list_push_back_elem(linked_list_t *linked_list, elem_t *elem);
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/* linked_list_push_front_elem(): Insert an elem_t from the front in a linked_list_t.
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@linked_list Pointer to an linked_list_t
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@elem Pointer to an elem_t
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Insert elem in the front of the linked list, do nothing on error. */
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void linked_list_push_front_elem(linked_list_t *, elem_t *);
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void linked_list_push_front_elem(linked_list_t *linked_list, elem_t *elem);
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/* linked_list_push_back_elem(): Insert an elem_t filled with data from the back in a linked_list_t.
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/* linked_list_push_back_elem(): Insert an elem_t initialised and filled with data from the back in a linked_list_t.
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@linked_list Pointer to an linked_list_t
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@data Pointer to any data
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Insert elem filled with data in the back of the linked list, do nothing on error. */
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void linked_list_push_back(linked_list_t *, void *);
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void linked_list_push_back(linked_list_t *linked_list, void *data);
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/* linked_list_push_front_elem(): Insert an elem_t filled with data from the front in a linked_list_t.
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@linked_list Pointer to an linked_list_t
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@data Pointer to any data
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Insert elem filled with data in the front of the linked list, do nothing on error. */
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void linked_list_push_front(linked_list_t *, void *);
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void linked_list_push_front(linked_list_t *linked_list, void *data);
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/* linked_list_pop_back(): Delete the last elem in the given linked list
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@linked_list Pointer to an linked_list_t
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Delete last elem of the linked list, do nothing on error. */
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void linked_list_pop_back(linked_list_t *);
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void linked_list_pop_back(linked_list_t *linked_list);
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/* linked_list_pop_front(): Delete the first elem in the given linked list
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@linked_list Pointer to an linked_list_t
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Delete first elem of the linked list, do nothing on error. */
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void linked_list_pop_front(linked_list_t *);
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void linked_list_pop_front(linked_list_t *linked_list);
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/* linked_list_clear(): Clear the given linked list
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@linked_list Pointer to an linked_list_t
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Clear linked list. */
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void linked_list_clear(linked_list_t *);
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void linked_list_clear(linked_list_t *linked_list);
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/* linked_list_is_empty(): Check if the given linked list is empty
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@linked_list Pointer to an linked_list_t
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Return true if the given linked list is empty else false. */
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bool linked_list_is_empty(const linked_list_t *);
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bool linked_list_is_empty(const linked_list_t *linked_list);
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/* linked_list_is_in_bound(): Check if the given index is whithin the range of the linked list
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@linked_list Pointer to an linked_list_t
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Return true if the given linked list is empty else false. */
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bool linked_list_is_in_bound(const linked_list_t *, const size_t);
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bool linked_list_is_in_bound(const linked_list_t *linked_list, const size_t index);
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/* linked_list_get_elem(): Get element at the given index in the linked list
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@linked_list Pointer to an linked_list_t
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@index Index of the wanted element
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Return the element, NULL on error. */
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elem_t *linked_list_get_elem(const linked_list_t *, const size_t);
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elem_t *linked_list_get_elem(const linked_list_t *linked_list, const size_t index);
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/* linked_list_get(): Get data in the element at the given index in the linked list
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@linked_list Pointer to an linked_list_t
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@index Index of the wanted element
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Return the data, NULL on error. */
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void *linked_list_get(const linked_list_t *, const size_t);
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void *linked_list_get(const linked_list_t *linked_list, const size_t index);
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/* linked_list_insert_elem(): Insert element at the given index in the linked list
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@ -173,7 +175,7 @@ void *linked_list_get(const linked_list_t *, const size_t);
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@elem Pointer to an element
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@index Index of the wanted element
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Insert the element, do nothing on error. */
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void linked_list_insert_elem(linked_list_t *, elem_t *, const size_t);
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void linked_list_insert_elem(linked_list_t *linked_list, elem_t *elem, const size_t index);
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/* linked_list_insert(): Insert element with data at the given index in the linked list
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@ -181,21 +183,21 @@ void linked_list_insert_elem(linked_list_t *, elem_t *, const size_t);
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@data Data to put in the new element
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@index Index of the wanted element
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Return the element, do nothing on error. */
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void linked_list_insert(linked_list_t *, void *, const size_t);
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void linked_list_insert(linked_list_t *linked_list, void *data, const size_t index);
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/* linked_list_remove_elem(): Remove the given elem in the linked list
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@linked_list Pointer to an linked_list_t
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@elem Element to remove
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Remove the element, do nothing on error. */
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void linked_list_remove_elem(linked_list_t *, elem_t *);
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void linked_list_remove_elem(linked_list_t *linked_list, elem_t *elem);
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/* linked_list_remove(): Remove element at the given index in the linked list
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@linked_list Pointer to an linked_list_t
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@index Index of the element
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Remove the element, do nothing on error. */
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void linked_list_remove(linked_list_t *, const size_t);
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void linked_list_remove(linked_list_t *linked_list, const size_t index);
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/* linked_list_get_elem_if(): Return first element that the condition verify
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@ -203,7 +205,7 @@ void linked_list_remove(linked_list_t *, const size_t);
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@condition Condition to verify
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@... Argument to pass to the condition
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Return the element, NULL on error. */
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elem_t *linked_list_get_elem_if(const linked_list_t *, const condition_t, ...);
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elem_t *linked_list_get_elem_if(const linked_list_t *linked_list, const condition_t condition, ...);
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/* linked_list_get_if(): Return data in the first element that the condition verify
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@ -211,7 +213,7 @@ elem_t *linked_list_get_elem_if(const linked_list_t *, const condition_t, ...);
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@condition Condition to verify
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@... Argument to pass to the condition
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Return the element data, NULL on error. */
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void *linked_list_get_if(const linked_list_t *, const condition_t, ...);
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void *linked_list_get_if(const linked_list_t *linked_list, const condition_t condition, ...);
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/* linked_list_remove_if(): Remove element(s) that the condition verify
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@ -219,7 +221,7 @@ void *linked_list_get_if(const linked_list_t *, const condition_t, ...);
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@condition Condition to verify
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@... Argument to pass to the condition
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Remove the element(s), do nothing on error. */
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void linked_list_remove_if(linked_list_t *, const condition_t, ...);
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void linked_list_remove_if(linked_list_t *linked_list, const condition_t condition, ...);
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/* linked_list_for_each(): Apply the condition to every elements in the list
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Useful for changing a value in every single element data.
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@ -228,6 +230,6 @@ void linked_list_remove_if(linked_list_t *, const condition_t, ...);
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@linked_list Pointer to an linked_list_t
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@condition Condition to apply
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@... Argument to pass to the condition */
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void linked_list_for_each(const linked_list_t *, const action_t, ...);
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void linked_list_for_each(const linked_list_t *linked_list, const action_t action, ...);
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#endif // LINKED_LIST_H
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