diff --git a/Makefile b/Makefile index ab46220..89c1c99 100644 --- a/Makefile +++ b/Makefile @@ -9,7 +9,7 @@ SOURCES := \ # Assets files ASSETS := \ assets/player-sheets/player_idle_sheet.png \ - assets/player-sheets/player_run_sheet.png + assets/player-sheets/player_walk_sheet.png # Output target name OUTPUT := 2D_Engine_Casio_Tool diff --git a/assets/player-sheets/player_idle_sheet.png b/assets/player-sheets/player_idle_sheet.png new file mode 100644 index 0000000..73807d0 Binary files /dev/null and b/assets/player-sheets/player_idle_sheet.png differ diff --git a/assets/player-sheets/player_walk_sheet.png b/assets/player-sheets/player_walk_sheet.png new file mode 100644 index 0000000..2314abd Binary files /dev/null and b/assets/player-sheets/player_walk_sheet.png differ diff --git a/src/game_data.cpp b/src/game_data.cpp index 9d25c60..fca9a44 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp @@ -7,7 +7,7 @@ struct texture_t builtin_textures[NB_TEXTURES] = { {"player_idle_sheet", &img_player_idle_sheet}, - {"player_run_sheet", &img_player_run_sheet} + {"player_run_sheet", &img_player_walk_sheet} }; void load_json_into_game_data(json *json_input, game_data_t *bin_output) diff --git a/src/game_data.hpp b/src/game_data.hpp index af824f9..3e0845f 100644 --- a/src/game_data.hpp +++ b/src/game_data.hpp @@ -8,7 +8,7 @@ using nlohmann::json; extern bopti_image_t img_player_idle_sheet; -extern bopti_image_t img_player_run_sheet; +extern bopti_image_t img_player_walk_sheet; typedef struct texture_t { const char *name;