Ulysse Cura
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eac6432a28
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REname map_* for more lisibility
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2025-08-26 02:10:21 +02:00 |
Ulysse Cura
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ea8f2cab2f
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Working map json expoter and map converter
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2025-08-26 02:05:40 +02:00 |
Ulysse Cura
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5d9679ca70
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Maps conversion functionnal, because of alignement in entities (might change later to same bytes but it's working)
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2025-08-24 22:29:01 +02:00 |
Ulysse Cura
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cbe4595fb8
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Map conversion update, still bugs in the entities assignements
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2025-08-24 14:18:36 +02:00 |
Ulysse Cura
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a6bacb6e8c
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Compiling for 32 bit arch because of compatibility with SH4 arch
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2025-08-24 12:54:23 +02:00 |
Ulysse Cura
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f080e38244
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Map conversion should work
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2025-08-22 19:11:46 +02:00 |
Ulysse Cura
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c56b462203
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Added verbose task and extended Makefile for personnalised fxconv converters. Changed assets and started map loading converter and cc
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2025-08-22 09:22:36 +02:00 |
Ulysse Cura
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dde228ca72
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Changed assets and maps, credits and test for tiled export
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2025-08-20 13:24:44 +02:00 |
Ulysse Cura
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dcd9da6e63
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Remaking tileset for a more lisible format
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2025-08-17 13:45:40 +02:00 |
Ulysse Cura
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2a5c355c72
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Added player sheets fxconv metadata
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2025-08-17 13:45:21 +02:00 |
Ulysse Cura
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559550172b
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Added player sheets
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2025-08-16 11:14:38 +02:00 |
Ulysse Cura
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165fd7fcb2
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Updated assets tree
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2025-08-15 23:00:37 +02:00 |
Ulysse Cura
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c5222020fb
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Now super fast to compile project
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2025-08-13 14:18:25 +02:00 |
Ulysse Cura
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bde92a7e34
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Added assets and started assets convertions in the Makefile
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2025-08-12 15:27:43 +02:00 |