99 lines
2.5 KiB
Makefile
99 lines
2.5 KiB
Makefile
# Build folder
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BUILD_DIR = build
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# Source files
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SOURCES := \
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src/main.cpp \
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src/game_data/game_data.cpp \
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src/game_data/maps.cpp \
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src/game_data/textures.cpp
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# Assets files
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ASSETS := \
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assets/tileset/tileset.png \
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assets/player-sheets/player_idle_sheet.png \
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assets/player-sheets/player_walk_sheet.png \
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assets/player-sheets/player_run_sheet.png \
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assets/props-sheets/barred_door_sheet.png \
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assets/props-sheets/lever_sheet.png \
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assets/props-sheets/small_chest_sheet.png \
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assets/props-sheets/big_chest_sheet.png \
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assets/maps/dungeon_entry.json
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# Output target name
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OUTPUT := 2D_Engine_Casio_Tool
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# Compiler and flags
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CXX = ccache g++
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CXXFLAGS = -m32 -Wall -Wextra -std=c++17 -g -no-pie
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INCLUDE_DIRS = 3rd_party
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LDFLAGS = -m32 -no-pie
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# Converter flags
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FXCONV_FLAGS = --cg --toolchain= --arch=i386 --outputtarget=elf32-x86-64
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FXCONV_CONVERTERS = assets/converters/map_converter.py
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# Change output location
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OUTPUT := $(BUILD_DIR)/$(OUTPUT)
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# Deduce objects
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OBJECTS = $(SOURCES:%.cpp=$(BUILD_DIR)/%.o) $(ASSETS:%=$(BUILD_DIR)/%.o)
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# Verbose mode
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ifeq ($(VERBOSE), 1)
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Q :=
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else
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Q := @
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endif
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# Colors
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GREEN := \033[0;32m
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YELLOW := \033[1;33m
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RESET := \033[0m
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# Current file nb to process
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CURRENT_FILE := 0
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# Default targets
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all: count_build build_dir end
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# Create build directory
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build_dir:
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$(Q)mkdir -p $(dir $(OBJECTS))
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# Link target
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$(OUTPUT): $(OBJECTS)
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@echo "[100%] $(YELLOW)Linking $(OUTPUT)$(RESET)"
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$(Q)$(CXX) $(LDFLAGS) -o $@ $(OBJECTS)
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# Build .o files from .cpp
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$(BUILD_DIR)/%.o: %.cpp
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$(eval CURRENT_FILE := $(shell echo $$(($(CURRENT_FILE)+1))))
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$(eval PERCENTAGE := $(shell echo $$(($(CURRENT_FILE)*100/$(TOTAL_FILES)))))
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@echo "[$(PERCENTAGE)%] $(GREEN)Building CXX object $@$(RESET)"
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$(Q)$(CXX) $(CXXFLAGS) $(INCLUDE_DIRS:%=-I%) -MMD -MP -c $< -o $@
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# Convert .*.o from .* (png files for example)
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$(BUILD_DIR)/%.o: %
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$(eval CURRENT_FILE := $(shell echo $$(($(CURRENT_FILE)+1))))
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$(eval PERCENTAGE := $(shell echo $$(($(CURRENT_FILE)*100/$(TOTAL_FILES)))))
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@echo "[$(PERCENTAGE)%] $(GREEN)Building FXCONV object $@$(RESET)"
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$(Q)fxconv $(FXCONV_FLAGS) $(FXCONV_CONVERTERS:%=--converter=%) $< -o $@
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$(Q)objcopy --add-section .note.GNU-stack=/dev/null $@
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# Source files dependencies
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-include $(OBJECTS:.o=.d)
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count_build:
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$(eval export TOTAL_FILES := $(shell echo $$(($$(make -n $(OBJECTS) 2>/dev/null | grep -c "Building") + 1))))
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# Print ending message
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end: $(OUTPUT)
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@echo "Built target $(OUTPUT)"
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# Clean
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.PHONY: clean
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clean:
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$(Q)rm -rf $(BUILD_DIR)
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$(Q)rm -rf $(dir $(FXCONV_CONVERTERS))/__pycache__
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