Renamed asset manager get asset function.
This commit is contained in:
parent
1fa9d1cb87
commit
4a93ca2a9d
|
|
@ -200,7 +200,7 @@ asset_t *asset_manager_load_asset(asset_manager_t *asset_manager, const char *as
|
|||
|
||||
linked_list_push_back(&asset_manager->assets, asset_elem);
|
||||
|
||||
debug_printf("Asset \"%s\" has been loaded, nb refs : %lu", asset->name, asset->nb_refs);
|
||||
debug_printf("Asset \"%s\" has been loaded.", asset->name);
|
||||
}
|
||||
|
||||
return asset_elem->data;
|
||||
|
|
@ -226,7 +226,7 @@ int asset_manager_let_go_asset(asset_manager_t *asset_manager, const char *asset
|
|||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
asset_t *asset_manager_get(asset_manager_t *asset_manager, const char *texture_name)
|
||||
asset_t *asset_manager_get_asset(asset_manager_t *asset_manager, const char *texture_name)
|
||||
{
|
||||
assert("Asset manager cannot be NULL" && asset_manager);
|
||||
|
||||
|
|
|
|||
|
|
@ -42,6 +42,6 @@ int asset_manager_collect_garbage(asset_manager_t *asset_manager);
|
|||
asset_t *asset_manager_load_asset(asset_manager_t *asset_manager, const char *asset_name, asset_type_t asset_type);
|
||||
int asset_manager_let_go_asset(asset_manager_t *asset_manager, const char *asset_name);
|
||||
|
||||
asset_t *asset_manager_get(asset_manager_t *asset_manager, const char *asset_name);
|
||||
asset_t *asset_manager_get_asset(asset_manager_t *asset_manager, const char *asset_name);
|
||||
|
||||
#endif // ASSET_MANAGER_H
|
||||
Loading…
Reference in New Issue