#ifndef DISPLAY_H #define DISPLAY_H #include #define C_BLACK 0, 0, 0, 255 #define C_WHITE 255, 255, 255, 255 #define DISPLAY_WIDTH 396 #define DISPLAY_HEIGHT 224 #define RENDER_SCALE 2 #define DRIVERS "vulkan,gpu,software" extern SDL_Window *window; extern SDL_Renderer *renderer; int display_init(void); void display_exit(void); int display_clear(void); void display_update(void); #endif // DISPLAY_H