Making vscode config files compatible for compiling UDP
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@ -2,7 +2,9 @@
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"env": {
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"myDefaultIncludePath": [
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"${env:PICO_SDK_PATH}/src/**/include/",
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"${workspaceFolder}/build/generated/pico_base/"
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"${env:PICO_SDK_PATH}/lib/**/include/",
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"${workspaceFolder}/build/generated/pico_base/",
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"${workspaceFolder}/src/include/"
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],
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"myCompilerPath": "/usr/bin/arm-none-eabi-gcc"
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},
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@ -7,6 +7,11 @@
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"stdint.h": "c",
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"gyro.h": "c",
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"motors.h": "c",
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"motion_control.h": "c"
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"motion_control.h": "c",
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"i2c_master.h": "c",
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"udp_client.h": "c",
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"udp_payload.h": "c",
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"udp.h": "c",
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"opt.h": "c"
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}
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}
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@ -2,7 +2,7 @@
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"tasks": [
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{
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"type": "shell",
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"command": "cd build; cmake ../; make",
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"command": "cd build; cmake -DPICO_BOARD=pico_w ..; make",
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"label": "CMake in build/",
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"problemMatcher": [],
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"group": {
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@ -12,7 +12,7 @@
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},
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{
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"type": "shell",
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"command": "cd build; cmake ../; make Flash",
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"command": "cd build; cmake -DPICO_BOARD=pico_w ..; make Flash",
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"label": "CMake & Make & Flash",
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"problemMatcher": [],
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"group": {
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@ -2,38 +2,52 @@ cmake_minimum_required(VERSION 3.13)
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include(pico_sdk_import.cmake)
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project(motion_controller C CXX ASM)
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set(CMAKE_C_STNDARD 11)
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project(main_controller C CXX ASM)
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_CXX_STANDARD 17)
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set(PICO_EXAMPLES_PATH ${PROJECT_SOURCE_DIR})
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# Définir explicitement la carte comme Pico W
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set(PICO_BOARD pico_w)
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if(NOT DEFINED PICO_BOARD)
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add_definitions(-DPICO_BOARD=${PICO_BOARD})
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endif()
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pico_sdk_init()
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add_executable(motion_controller
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add_executable(main_controller
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src/main.c
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src/robot.c
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src/motors.c
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src/gyro.c
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src/motion_control.c
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src/i2c_master.c
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# src/udp_fake_client.c
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src/udp_client.c
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src/udp_buffer.c
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src/udp_payload.c
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src/wifi_operator.c
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)
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target_link_libraries(motion_controller
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target_include_directories(main_controller PRIVATE
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${CMAKE_CURRENT_LIST_DIR}/src
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${CMAKE_CURRENT_LIST_DIR}/src/include
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)
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target_link_libraries(main_controller
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hardware_i2c
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hardware_pwm
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hardware_uart
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pico_stdlib
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pico_cyw43_arch_lwip_poll
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)
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pico_enable_stdio_usb(motion_controller 1)
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pico_enable_stdio_uart(motion_controller 1)
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pico_enable_stdio_usb(main_controller 1)
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pico_enable_stdio_uart(main_controller 1)
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pico_add_extra_outputs(motion_controller)
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pico_add_extra_outputs(main_controller)
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add_custom_target(Flash
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DEPENDS motion_controller
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COMMAND sudo picotool load -f ${PROJECT_BINARY_DIR}/motion_controller.uf2
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DEPENDS main_controller
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COMMAND sudo picotool load -f ${PROJECT_BINARY_DIR}/main_controller.uf2
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)
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