Changed encoding of joystick value for more precision.
This commit is contained in:
parent
1e86c7a162
commit
1305a9727c
|
|
@ -5,7 +5,7 @@
|
|||
#include <hardware/adc.h>
|
||||
#include "headers/controller.h"
|
||||
|
||||
#define JOYSTICK_DEAD_ZONE 3
|
||||
#define JOYSTICK_DEAD_ZONE 5
|
||||
|
||||
void inputs_init(void)
|
||||
{
|
||||
|
|
@ -25,14 +25,17 @@ void inputs_init(void)
|
|||
|
||||
void inputs_update(void)
|
||||
{
|
||||
// Encoding in 9 bits for values to be between -256 and 255, not optimal now,
|
||||
// but useful later during transaction between the main controller and the motion controller.
|
||||
|
||||
// Update joystick x and y position
|
||||
adc_select_input(JOYSTICK_X_AXIS_ADC_INPUT);
|
||||
uint16_t joystick_raw = adc_read();
|
||||
controller.inputs.joystick_x = (joystick_raw >> 4) - 128;
|
||||
controller.inputs.joystick_x = (joystick_raw >> 3) - 256;
|
||||
|
||||
adc_select_input(JOYSTICK_Y_AXIS_ADC_INPUT);
|
||||
joystick_raw = adc_read();
|
||||
controller.inputs.joystick_y = (joystick_raw >> 4) - 128;
|
||||
controller.inputs.joystick_y = (joystick_raw >> 3) - 256;
|
||||
|
||||
// Dead zone
|
||||
if(abs(controller.inputs.joystick_x) < JOYSTICK_DEAD_ZONE)
|
||||
|
|
|
|||
Loading…
Reference in New Issue