#ifndef INPUTS_H #define INPUTS_H #include typedef enum inputs_pin_t { JOYSTICK_X_AXIS_PIN = 26, JOYSTICK_Y_AXIS_PIN = 27, BUTTON_BLACK_PIN = 1, BUTTON_BLUE_PIN = 5, BUTTON_WHITE_PIN = 6, BUTTON_GREEN_PIN = 2, BUTTON_L_PIN = 9, BUTTON_R_PIN = 13, } inputs_pin_t; #define JOYSTICK_X_AXIS_ADC_INPUT 0 #define JOYSTICK_Y_AXIS_ADC_INPUT 1 typedef struct inputs_t { int8_t joystick_x; int8_t joystick_y; struct { bool button_black : 1; bool button_blue : 1; bool button_white : 1; bool button_green : 1; bool button_l : 1; bool button_r : 1; } buttons; } __attribute__((__packed__)) inputs_t; // Init all inputs void inputs_init(void); // Update inputs void inputs_update(void); #endif // INPUTS_H