204 lines
4.9 KiB
C++
204 lines
4.9 KiB
C++
/********************\
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| Copyright 2024, |
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| Ulysse Cura |
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\********************/
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////////////////////////////
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// //
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// Definition de l'ECS. //
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// //
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////////////////////////////
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#ifndef ECS_HPP
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#define ECS_HPP
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#include <algorithm>
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#include <array>
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#include <bitset>
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#include <stdexcept>
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#include <iostream>
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#include <memory>
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#include <vector>
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#include "../ChannelManager.hpp"
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using std::bitset, std::array, std::vector, std::unique_ptr, std::make_unique, std::move, std::forward, std::runtime_error, std::sort;
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class Component;
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class Entity;
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using ComponentID = std::size_t;
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inline ComponentID getComponentTypeID()
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{
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static ComponentID lastID = 0;
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return lastID++;
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}
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template<typename T> inline ComponentID getComponentTypeID() noexcept
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{
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static ComponentID typeID = getComponentTypeID();
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return typeID;
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}
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constexpr std::size_t maxComponents = 32;
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using ComponentBitSet = bitset<maxComponents>;
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using ComponentArray = array<Component*, maxComponents>;
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class Component {
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public:
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Entity *entity;
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virtual void init() {}
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virtual void update() {}
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virtual void draw() {}
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virtual ~Component() {}
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};
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class Entity {
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public:
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void update()
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{
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for(auto &c : m_components) c->update();
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}
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void draw()
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{
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for(auto &c : m_components) c->draw();
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}
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bool isActive() const { return m_active; }
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void destroy() { m_active = false; }
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template <typename T, typename... TArgs>
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T& addComponent(TArgs&&... args)
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{
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if(hasComponent<T>())
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{
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throw runtime_error("Vous ne pouvez pas mettre deux fois le même composant dans la même entité.\n");
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}
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// Creation d'un pointeur du type donné avec les arguments necessaires
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T *c(new T(forward<TArgs>(args)...));
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// On donne au composant une reference de l'entitée
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c->entity = this;
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// Création d'un unique_ptr et ajout du composant dans le vecteur et array associé
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unique_ptr<Component> uPtr {c};
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m_components.emplace_back(move(uPtr));
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m_componentArray[getComponentTypeID<T>()] = c;
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m_componentBitSet[getComponentTypeID<T>()] = true;
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// Initialisation du composant
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c->init();
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return *c;
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}
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template <typename T>
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bool hasComponent() const {
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// Vérifier d'abord si un type exact est présent
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ComponentID id = getComponentTypeID<T>();
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if (m_componentBitSet[id]) {
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return true;
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}
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// Si non, vérifier dynamiquement tous les composants pour un type dérivé
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for (const auto& c : m_components) {
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if (dynamic_cast<T*>(c.get())) {
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return true;
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}
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}
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return false;
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}
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template <typename T>
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T& getComponent() const {
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// Vérification rapide via le BitSet et l'accès direct au composant via l'array
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ComponentID id = getComponentTypeID<T>();
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if (m_componentBitSet[id]) {
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return *static_cast<T*>(m_componentArray[id]);
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}
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// Vérification polymorphique avec dynamic_cast
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for (const auto& c : m_components) {
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if (T* t = dynamic_cast<T*>(c.get())) {
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return *t;
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}
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}
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throw runtime_error("Composant non trouvé.\n");
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}
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int draw_priority;
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private:
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bool m_active {true};
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vector<unique_ptr<Component>> m_components;
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ComponentArray m_componentArray;
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ComponentBitSet m_componentBitSet;
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};
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class Manager {
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public:
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void update()
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{
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for(auto &e : m_entities) e->update();
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}
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void draw()
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{
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vector<int> drawOrder(m_entities.size());
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for(int i {0}; i < static_cast<int>(m_entities.size()); i++) drawOrder[i] = i;
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sort(drawOrder.begin(), drawOrder.end(), [this](const int &a, const int &b) {
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return m_entities.at(a)->draw_priority < m_entities.at(b)->draw_priority;
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});
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for(int i {0}; i < static_cast<int>(m_entities.size()); i++)
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{
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m_entities[drawOrder[i]]->draw();
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}
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}
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void refresh()
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{
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m_entities.erase(std::remove_if(m_entities.begin(), m_entities.end(),
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[](const unique_ptr<Entity> &mEntity) {
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return !mEntity->isActive();
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}),
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m_entities.end());
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}
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Entity &addEntity()
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{
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Entity *e = new Entity();
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unique_ptr<Entity> uPtr{e};
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m_entities.emplace_back(move(uPtr));
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return *e;
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}
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std::size_t getNumberOfEntity() const
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{
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return m_entities.size();
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}
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void erase(std::size_t index)
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{
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m_entities.at(index).get()->destroy();
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}
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vector<unique_ptr<Entity>> &getEntities() { return m_entities; }
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ChannelManager &getChannelManager() { return m_channelManager; }
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private:
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vector<unique_ptr<Entity>> m_entities;
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ChannelManager m_channelManager;
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};
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#endif
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