Better lisibility for animation system update func.

This commit is contained in:
Ulysse Cura 2026-07-22 13:22:30 +02:00
parent d214571ef9
commit 145ea71bd9
1 changed files with 10 additions and 10 deletions

View File

@ -42,15 +42,15 @@ void animation_system_update(component_t *component)
system_data->actual_frame = system_data->actual_frame->prev;
system_data->actual_frame_nb--;
}
else if(!system_data->loop)
{
system_data->play = false;
}
else
else if(system_data->loop)
{
system_data->actual_frame = system_data->frames.last;
system_data->actual_frame_nb = system_data->frames.size - 1;
}
else
{
system_data->play = false;
}
}
else
{
@ -59,15 +59,15 @@ void animation_system_update(component_t *component)
system_data->actual_frame = system_data->actual_frame->next;
system_data->actual_frame_nb++;
}
else if(!system_data->loop)
{
system_data->play = false;
}
else
else if(system_data->loop)
{
system_data->actual_frame = system_data->frames.first;
system_data->actual_frame_nb = 0;
}
else
{
system_data->play = false;
}
}
}