Commit Graph

16 Commits

Author SHA1 Message Date
Ulysse Cura 0f9bb7c188 Cleaned files and persmissions. 2026-09-27 21:30:19 +02:00
Ulysse Cura 0b5d3892dd Windows almost supported, still needed to replace getdelim func. 2026-09-26 15:01:20 +02:00
Ulysse Cura 53e5e82976 Fixed hitbox layer export in tiled extension. 2026-08-21 22:56:17 +02:00
Ulysse Cura 1951d0bbca Documented changing map format and tiled export tool updated. 2026-08-20 01:08:02 +02:00
Ulysse Cura 8e350ac509 Corrected floating point numbers issus because of javascript and entity writing order depending on their IDs. 2026-08-16 16:03:56 +02:00
Ulysse Cura 73a3133547 Loading and destroying maps. 2026-08-16 01:05:20 +02:00
Ulysse Cura e73b34e87d Building maps into asset file ! 2026-08-15 20:42:26 +02:00
Ulysse Cura afd1f1e2a1 Changed map file extension to .map and documented map format 2026-08-13 21:03:10 +02:00
Ulysse Cura 62a77dae6a Updated tiled extension for entities. 2026-08-13 19:05:38 +02:00
Ulysse Cura 7362545493 Hided hitbox and triggers layer. 2026-08-05 23:59:32 +02:00
Ulysse Cura 24bc80482e Testing for triggers on map. 2026-08-02 21:16:19 +02:00
Ulysse Cura c7d6d843f6 Updated tilemaps. 2026-08-01 16:00:39 +02:00
Ulysse Cura e4e07ac11c Changing tiled extension to supported javascript. 2026-08-01 16:00:30 +02:00
Ulysse Cura 86ac40245a Changed assets folder names to snake case. 2026-07-17 15:15:59 +02:00
Ulysse Cura 085d4b3d4c Moving assets from 2D_Engine_Tool. 2026-07-16 22:59:49 +02:00
Ulysse Cura e57a720439 First commit 2026-04-11 10:47:48 +02:00