12 lines
424 B
Modula-2
12 lines
424 B
Modula-2
// COMPONENT(NAME(STRING), PREFIX(STRING), DRAW(MACRO))
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#define DRAW(PREFIX) PREFIX##_draw
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#define NO_DRAW(...) NULL
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COMPONENT(TRANSFORM_COMPONENT, transform_component, NO_DRAW)
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COMPONENT(SPRITE_COMPONENT, sprite_component, DRAW)
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COMPONENT(ANIMATION_SYSTEM, animation_system, NO_DRAW)
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COMPONENT(PLAYER_SYSTEM, player_system, NO_DRAW)
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// Add new components definition here
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#undef COMPONENT
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