2D_Engine_Casio/src/textures.h

22 lines
554 B
C

#ifndef TEXTURES_H
#define TEXTURES_H
#include <gint/display.h>
#include "texture_manager.h"
typedef struct builtin_texture_t {
const char *name;
bopti_image_t *image;
} builtin_texture_t;
extern bopti_image_t img_player_idle_sheet;
extern bopti_image_t img_player_run_sheet;
static struct builtin_texture_t builtin_textures[] = {
{"player_idle_sheet", &img_player_idle_sheet},
{"player_run_sheet", &img_player_run_sheet},
};
#define BUILTIN_TEXTURE_COUNT (sizeof(builtin_textures) / sizeof(builtin_texture_t))
#endif // TEXTURES_H