@ -201,6 +201,8 @@ void destroy_map(map_t *map)
if(map->backgroundlayer3) free(map->backgroundlayer3);
if(map->backgroundlayer2) free(map->backgroundlayer2);
if(map->backgroundlayer1) free(map->backgroundlayer1);
free(map);
}
int map_load_entities(map_t *map)