Ulysse Cura ulysse
  • Quelque Part Dans L'Univers...
  • Je ne suis qu'une chose qui pense. C'est à dire qui doute, qui affirme, qui nie.

  • Joined on 2024-09-05
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-08 12:15:48 +02:00
06e7426701 Limiting frame tiome to 100ms so lag don't brake physics.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-06 13:52:34 +02:00
2e03f91596 Corrected possible segmentatino fault in component querying in components initialisation.
98dd1bbdcb Adding const identifiers.
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ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-06 13:50:03 +02:00
24d2ac6564 Adding const identifiers.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-06 11:40:30 +02:00
7362545493 Hided hitbox and triggers layer.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-05 23:53:29 +02:00
46682c00e2 Reorganised headers to match design choices and component creation order for correct update order.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-05 23:20:19 +02:00
0361be651b Reorganised headers to match design choices and component creation order for correct update order.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 23:41:37 +02:00
ce8c50f96c Corrected app metadata.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-04 23:41:30 +02:00
778a9ecbfd Corrected app metadata.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 23:37:24 +02:00
78cfb78a5a Renamed collision function.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 21:53:41 +02:00
edbedae703 Hitboxes between entities are handled by the physics component.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-04 21:53:12 +02:00
1f3a17a465 Corrected other sdl function names.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-04 21:02:15 +02:00
d648bcbb9b Adding const to entity get component.
a4b970636b Fixed SDL3 functions names.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 20:34:59 +02:00
56cede5015 Remove excesive explicity.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-04 20:34:10 +02:00
34ee7e2a57 Remove excesive explicity.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 19:49:30 +02:00
e177798bd7 Adding physics system lerp function.
f13c278bd2 Changing texture display dst rect to frect.
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ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-04 19:48:21 +02:00
b63a67eb84 Add lerp function.
344664f537 Re fixing components update order :').
e6d363c0b2 Changing texture display dst rect to frect.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 14:58:37 +02:00
0fb48ff6a6 Updated TODO.md.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 02:01:27 +02:00
b969770d4e Updated TODO.md.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 01:57:29 +02:00
6202a20f72 Moved movement to new physics component.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-04 01:57:06 +02:00
85c2777b90 Fixed some typos, set components functions to inline and added "hitbox activated" param to hitbox component.