Ulysse Cura ulysse
  • Quelque Part Dans L'Univers...
  • Je ne suis qu'une chose qui pense. C'est à dire qui doute, qui affirme, qui nie.

  • Joined on 2024-09-05
ulysse pushed to main at ulysse/NixOS_Config 2026-07-22 16:09:49 +02:00
0fd926b493 Added debug extension.
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-22 15:43:15 +02:00
15a9ebd9a6 Set renderer scale.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-22 15:43:04 +02:00
af6ae7ae22 Set renderer scale.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-22 15:38:27 +02:00
91709bfacc Inlined display functions.
ulysse pushed to main at ulysse/2D_Engine_NCurses_Core 2026-07-22 15:38:25 +02:00
1821d20923 Compiling with ncurses.
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-22 15:38:16 +02:00
a82fe93679 Working on SDL2 Core.
9e56720122 Simpler event handling in src side.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-07-22 13:42:58 +02:00
ac796e911d Adding cores as submodules and configured Makefile to use SDL_Core by default.
6ecde5192e Rearanged animation system change animation function.
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ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-22 13:42:25 +02:00
c1a3dea560 Adding flip support.
ulysse created branch main in ulysse/2D_Engine_NCurses_Core 2026-07-22 13:41:04 +02:00
ulysse pushed to main at ulysse/2D_Engine_NCurses_Core 2026-07-22 13:41:04 +02:00
0ef33e0b09 Initial commit
ulysse created repository ulysse/2D_Engine_NCurses_Core 2026-07-22 13:40:19 +02:00
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-22 13:22:52 +02:00
3060f2910c Adjust player idle animation frame time.
145ea71bd9 Better lisibility for animation system update func.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-07-22 13:00:57 +02:00
d214571ef9 Time passes correctly now.
dfd1811009 Corrected walk animation name and frames.
54604db0c7 Modified debug options.
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ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-22 02:56:06 +02:00
cb419be11e Fixing Makefils bugs and changing headers way.
b757ce34ec Added more explicit include in event.c
58f16dfcae Asset manager can load and display images.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-07-22 02:55:56 +02:00
4e8c48c667 Removing unuser SDL2_image lib and moved structs in headers cause wy not.
47ab650590 Using new asset manager functions.
1c3c3e8b59 Fixed some memory errors and leaks in asset builder.
c730276f82 Changed asset file rgb format to RGB565 and only F81F as the tranparent color. And corrected offsets.
063235cf6a Fixing Makefils bugs and changing headers way.
Compare 7 commits »
ulysse pushed to main at ulysse/NixOS_Config 2026-07-22 01:56:30 +02:00
5eb935a4e1 Reinstalled asus-desktop.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-21 01:44:33 +02:00
40ce153123 Started to implement asset manager for textures.
9f1355db52 More explicit notation.
7121b6d084 Adding the rect_to_frect function.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-07-21 01:43:40 +02:00
4c829d1b46 More explicit notation.
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-20 21:27:20 +02:00
fef3d87ca6 Renamed entity manger exit function for consistency.
7dd5ea4f72 Using the asset manager to load and store any type of assets.
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ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-20 21:27:19 +02:00
520a846892 Using the asset manager to load and store all types of assets.