2D_Engine/CompilerFileList.txt

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# Main
main.cpp
# Game
Game.cpp
# Texture manager
TextureManager.cpp
# Map manager
MapManager.cpp
# TileMap
TileMap.cpp
# SDL
$(sdl2-config --cflags --libs)
-lSDL2_image
# Std version
-std=c++20
# Warnings
-Wall
-Wextra
-Wpedantic
-Wshadow
-Wconversion
-Wfloat-equal
-Wformat=2
-Wnull-dereference
-Woverloaded-virtual
# Debug
-DDEBUG_MODE
-g
# Release
#-O2