Ulysse Cura
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b74b0e357b
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Added trace for errors.
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2026-08-13 19:02:25 +02:00 |
Ulysse Cura
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53194e3fc7
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Adding wodden door.
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2026-08-11 15:16:06 +02:00 |
Ulysse Cura
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21428dbe29
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Fix some hitbox values and makefile messages.
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2026-08-11 11:38:22 +02:00 |
Ulysse Cura
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0cf8b424b2
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Working entity draw priority.
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2026-08-11 11:22:52 +02:00 |
Ulysse Cura
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8a087f64fa
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Moved components initialisation outside of other components.
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2026-08-11 11:22:28 +02:00 |
Ulysse Cura
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a805daf573
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Working lever and door !
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2026-08-10 20:59:14 +02:00 |
Ulysse Cura
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4668d4dbe4
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Making funcitonnal lever component.
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2026-08-10 18:23:37 +02:00 |
Ulysse Cura
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27d5a151d1
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Lisibility.
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2026-08-10 12:39:04 +02:00 |
Ulysse Cura
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3548ef456f
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Working event bus, and implemented in interact component.
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2026-08-10 12:38:55 +02:00 |
Ulysse Cura
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f084d3b406
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Renamed inputs structs.
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2026-08-10 00:11:39 +02:00 |
Ulysse Cura
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ba3eaf999e
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Working interaction from player.
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2026-08-09 14:11:56 +02:00 |
Ulysse Cura
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5bf66ddd7b
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Fixing some values and error handling.
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2026-08-09 14:10:57 +02:00 |
Ulysse Cura
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f27eff9731
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Starting to add interact component.
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2026-08-08 21:06:09 +02:00 |
Ulysse Cura
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a636553e39
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Removed useless comments and moved includes in right place.
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2026-08-08 20:49:29 +02:00 |
Ulysse Cura
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c1e09fb450
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Fixed self hitbox deactivation.
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2026-08-08 20:19:01 +02:00 |
Ulysse Cura
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260c092a69
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Generalized assets data.
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2026-08-08 20:15:32 +02:00 |
Ulysse Cura
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6c77f2155e
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Added lever and door entities.
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2026-08-08 12:37:32 +02:00 |
Ulysse Cura
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544e623e25
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Typos and loading tileset in sprite.
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2026-08-08 12:16:10 +02:00 |
Ulysse Cura
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2e03f91596
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Corrected possible segmentatino fault in component querying in components initialisation.
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2026-08-06 13:52:30 +02:00 |
Ulysse Cura
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98dd1bbdcb
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Adding const identifiers.
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2026-08-06 13:51:42 +02:00 |
Ulysse Cura
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46682c00e2
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Reorganised headers to match design choices and component creation order for correct update order.
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2026-08-05 23:53:25 +02:00 |
Ulysse Cura
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78cfb78a5a
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Renamed collision function.
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2026-08-04 23:37:21 +02:00 |
Ulysse Cura
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edbedae703
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Hitboxes between entities are handled by the physics component.
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2026-08-04 21:53:37 +02:00 |
Ulysse Cura
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56cede5015
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Remove excesive explicity.
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2026-08-04 20:34:46 +02:00 |
Ulysse Cura
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e177798bd7
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Adding physics system lerp function.
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2026-08-04 19:49:21 +02:00 |
Ulysse Cura
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f13c278bd2
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Changing texture display dst rect to frect.
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2026-08-04 19:49:03 +02:00 |
Ulysse Cura
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6202a20f72
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Moved movement to new physics component.
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2026-08-04 01:57:26 +02:00 |
Ulysse Cura
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85c2777b90
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Fixed some typos, set components functions to inline and added "hitbox activated" param to hitbox component.
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2026-08-04 01:57:01 +02:00 |
Ulysse Cura
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357839cc71
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Adding hitbox component and test entity.
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2026-08-04 01:35:31 +02:00 |
Ulysse Cura
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598784c249
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Disabled display resizability and typos.
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2026-08-03 23:42:59 +02:00 |
Ulysse Cura
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a5e9046632
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Adding blend mode to renderer.
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2026-08-03 23:34:42 +02:00 |
Ulysse Cura
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ee137abf63
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Moved display functions to display.h/.c.
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2026-08-03 23:29:42 +02:00 |
Ulysse Cura
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02b8c4aa06
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Added more debug options.
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2026-08-03 20:46:02 +02:00 |
Ulysse Cura
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e370ea5b31
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Added a linked list exit function for reserved elements and documented unsafe functions.
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2026-08-03 19:20:09 +02:00 |
Ulysse Cura
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771aa18f80
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Moving initialisation values where they should be.
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2026-08-03 18:40:40 +02:00 |
Ulysse Cura
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4959a01ac6
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Added error handling for sprite component set texture.
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2026-08-01 16:00:04 +02:00 |
Ulysse Cura
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12dc97bc82
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Cleaned some vars.
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2026-07-30 19:44:51 +02:00 |
Ulysse Cura
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b9805aaeb1
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Added a reserve function to linked lists. This came along an allocator function and better memory management. Elements and error handling has exploded everywere, that's why there is so much changes.
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2026-07-30 18:02:46 +02:00 |
Ulysse Cura
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cf366ee21a
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Linked lists error handling and consequences 💀
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2026-07-26 14:37:58 +02:00 |
Ulysse Cura
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d3f3ec21e0
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Added running animation for player.
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2026-07-26 14:00:55 +02:00 |
Ulysse Cura
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70513b0b15
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Updating core to SDL3.
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2026-07-26 01:45:08 +02:00 |
Ulysse Cura
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75ff9bec77
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Moved the time update function into core main.
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2026-07-24 16:42:27 +02:00 |
Ulysse Cura
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011e960cfc
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Moved ecs.c into core and added much better error and debug handling.
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2026-07-24 03:23:53 +02:00 |
Ulysse Cura
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067a3ec2c9
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Added RELEASE var and task.
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2026-07-22 18:18:24 +02:00 |
Ulysse Cura
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64e356bb83
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Fixed debug issues.
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2026-07-22 18:04:47 +02:00 |
Ulysse Cura
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9e56720122
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Simpler event handling in src side.
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2026-07-22 15:36:40 +02:00 |
Ulysse Cura
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6ecde5192e
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Rearanged animation system change animation function.
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2026-07-22 13:41:39 +02:00 |
Ulysse Cura
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3060f2910c
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Adjust player idle animation frame time.
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2026-07-22 13:22:49 +02:00 |
Ulysse Cura
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145ea71bd9
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Better lisibility for animation system update func.
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2026-07-22 13:22:30 +02:00 |
Ulysse Cura
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d214571ef9
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Time passes correctly now.
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2026-07-22 13:00:45 +02:00 |