Changement de valeurs.
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parent
a2d0072635
commit
3c80ada3d7
9
Main.ino
9
Main.ino
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@ -118,7 +118,7 @@ void loop()
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case State::ForwardToRamp:
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case State::ForwardToRamp:
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my_IO.motorControlOn();
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my_IO.motorControlOn();
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my_IO.setSpeed(2048.0f);
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my_IO.setSpeed(2000.0f);
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if(my_IO.getAngle(Axes::Y) < -5.0f)
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if(my_IO.getAngle(Axes::Y) < -5.0f)
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{
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{
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@ -127,10 +127,11 @@ void loop()
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break;
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break;
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case State::ForwardToScene:
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case State::ForwardToScene:
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my_IO.setSpeed(2048.0f);
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my_IO.setSpeed(2000.0f);
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if(my_IO.getAngle(Axes::Y) > -5.0f)
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if(my_IO.getAngle(Axes::Y) > -5.0f)
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{
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{
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my_IO.setSpeed(1300.0f);
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actual_state = my_IO.isSelectedColorBlue() ? State::Turn90Blue : State::Turn90Yellow;
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actual_state = my_IO.isSelectedColorBlue() ? State::Turn90Blue : State::Turn90Yellow;
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//actual_state = State::Dancing;
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//actual_state = State::Dancing;
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}
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}
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@ -155,9 +156,9 @@ void loop()
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break;
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break;
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case State::ForwardToSceneEdge:
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case State::ForwardToSceneEdge:
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my_IO.setSpeed(1200.0f);
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my_IO.setSpeed(1100.0f);
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if(my_IO.getAngle(Axes::Y) > 5.0f)
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if(my_IO.getAngle(Axes::Y) > 3.0f)
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{
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{
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actual_state = State::Dancing;
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actual_state = State::Dancing;
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}
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}
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