Camera changes update

This commit is contained in:
Ulysse Cura 2024-10-17 20:37:22 +02:00
parent 49d3d1ceed
commit 5db7b6a448
1 changed files with 2 additions and 3 deletions

View File

@ -127,11 +127,10 @@ bool Game::Init()
tileMap.LoadTileset("ressources/tileset/tileset.png");
tileMap.LoadTileMap("ressources/maps/dungeon entry.json");
TransformComponent *p_transform = &player.addComponent<TransformComponent>(tileMap.getPlayerInitPos(), Vector2D<int>(32, 32), 2, 3);
// Init player
TransformComponent *p_transform = &player.addComponent<TransformComponent>(tileMap.getPlayerInitPos(), Vector2D<int>(32, 32), 2, 3.0f);
player.addComponent<SpriteComponent>("ressources/heroes/knight/idle-sheet.png");
player.addComponent<HitboxComponent>(Vector2D<float>(0.81f, 0.41f), Vector2D<float>(0.5f, 1.0f));
InventoryComponent *p_inventory = &player.addComponent<InventoryComponent>();
player.addComponent<AnimationSystem>();
player.addComponent<PlayerSystem>();