Ulysse Cura
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d017adbac1
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Added a linked list exit function for reserved elements and documented unsafe functions.
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2026-08-03 19:14:35 +02:00 |
Ulysse Cura
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4bc76dfb30
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Fixing core.
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2026-08-03 19:00:45 +02:00 |
Ulysse Cura
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771aa18f80
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Moving initialisation values where they should be.
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2026-08-03 18:40:40 +02:00 |
Ulysse Cura
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24bc80482e
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Testing for triggers on map.
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2026-08-02 21:16:19 +02:00 |
Ulysse Cura
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b257c4f312
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Documented image format in asset builder.
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2026-08-02 21:16:04 +02:00 |
Ulysse Cura
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d99c1102bd
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Changing asset file location.
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2026-08-02 21:15:33 +02:00 |
Ulysse Cura
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c7d6d843f6
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Updated tilemaps.
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2026-08-01 16:00:39 +02:00 |
Ulysse Cura
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e4e07ac11c
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Changing tiled extension to supported javascript.
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2026-08-01 16:00:30 +02:00 |
Ulysse Cura
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4959a01ac6
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Added error handling for sprite component set texture.
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2026-08-01 16:00:04 +02:00 |
Ulysse Cura
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12dc97bc82
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Cleaned some vars.
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2026-07-30 19:44:51 +02:00 |
Ulysse Cura
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b9805aaeb1
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Added a reserve function to linked lists. This came along an allocator function and better memory management. Elements and error handling has exploded everywere, that's why there is so much changes.
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2026-07-30 18:02:46 +02:00 |
Ulysse Cura
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0092f9cbe3
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Added a dummy sheet for sprite components default value.
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2026-07-30 18:02:16 +02:00 |
Ulysse Cura
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cf366ee21a
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Linked lists error handling and consequences 💀
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2026-07-26 14:37:58 +02:00 |
Ulysse Cura
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d3f3ec21e0
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Added running animation for player.
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2026-07-26 14:00:55 +02:00 |
Ulysse Cura
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12749672a3
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More error handling and code cleanup
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2026-07-26 12:29:24 +02:00 |
Ulysse Cura
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85444cbf6f
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Removed memory leak due to nvidia drivers...
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2026-07-26 01:46:20 +02:00 |
Ulysse Cura
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70513b0b15
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Updating core to SDL3.
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2026-07-26 01:45:08 +02:00 |
Ulysse Cura
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d1bbf0050e
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Removed C99 iso warning.
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2026-07-25 00:40:06 +02:00 |
Ulysse Cura
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75ff9bec77
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Moved the time update function into core main.
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2026-07-24 16:42:27 +02:00 |
Ulysse Cura
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e9ea370c5e
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Added submodule file.
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2026-07-24 12:51:37 +02:00 |
Ulysse Cura
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011e960cfc
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Moved ecs.c into core and added much better error and debug handling.
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2026-07-24 03:23:53 +02:00 |
Ulysse Cura
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50abbec84b
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Even better error management in asset builder.
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2026-07-23 12:05:29 +02:00 |
Ulysse Cura
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067a3ec2c9
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Added RELEASE var and task.
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2026-07-22 18:18:24 +02:00 |
Ulysse Cura
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64e356bb83
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Fixed debug issues.
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2026-07-22 18:04:47 +02:00 |
Ulysse Cura
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cd7a4912af
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White background.
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2026-07-22 16:10:55 +02:00 |
Ulysse Cura
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cb922ac762
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Debugging working.
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2026-07-22 16:10:03 +02:00 |
Ulysse Cura
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15a9ebd9a6
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Set renderer scale.
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2026-07-22 15:43:13 +02:00 |
Ulysse Cura
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a82fe93679
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Working on SDL2 Core.
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2026-07-22 15:38:11 +02:00 |
Ulysse Cura
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9e56720122
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Simpler event handling in src side.
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2026-07-22 15:36:40 +02:00 |
Ulysse Cura
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ac796e911d
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Adding cores as submodules and configured Makefile to use SDL_Core by default.
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2026-07-22 13:42:56 +02:00 |
Ulysse Cura
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6ecde5192e
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Rearanged animation system change animation function.
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2026-07-22 13:41:39 +02:00 |
Ulysse Cura
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3060f2910c
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Adjust player idle animation frame time.
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2026-07-22 13:22:49 +02:00 |
Ulysse Cura
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145ea71bd9
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Better lisibility for animation system update func.
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2026-07-22 13:22:30 +02:00 |
Ulysse Cura
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d214571ef9
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Time passes correctly now.
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2026-07-22 13:00:45 +02:00 |
Ulysse Cura
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dfd1811009
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Corrected walk animation name and frames.
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2026-07-22 13:00:33 +02:00 |
Ulysse Cura
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54604db0c7
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Modified debug options.
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2026-07-22 13:00:11 +02:00 |
Ulysse Cura
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4e8c48c667
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Removing unuser SDL2_image lib and moved structs in headers cause wy not.
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2026-07-22 02:55:47 +02:00 |
Ulysse Cura
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47ab650590
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Using new asset manager functions.
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2026-07-22 02:54:42 +02:00 |
Ulysse Cura
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1c3c3e8b59
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Fixed some memory errors and leaks in asset builder.
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2026-07-22 02:54:03 +02:00 |
Ulysse Cura
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c730276f82
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Changed asset file rgb format to RGB565 and only F81F as the tranparent color. And corrected offsets.
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2026-07-22 02:51:33 +02:00 |
Ulysse Cura
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063235cf6a
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Fixing Makefils bugs and changing headers way.
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2026-07-22 02:47:59 +02:00 |
Ulysse Cura
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0727e793b3
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Adding ASSET_FILE_NAME macro for ccls.
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2026-07-22 02:45:19 +02:00 |
Ulysse Cura
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eb4871ee3e
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Typo.
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2026-07-21 15:25:45 +02:00 |
Ulysse Cura
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4c829d1b46
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More explicit notation.
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2026-07-21 01:43:30 +02:00 |
Ulysse Cura
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fef3d87ca6
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Renamed entity manger exit function for consistency.
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2026-07-20 21:27:15 +02:00 |
Ulysse Cura
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7dd5ea4f72
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Using the asset manager to load and store any type of assets.
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2026-07-20 21:25:19 +02:00 |
Ulysse Cura
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d070dc8566
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Added support for shadows.
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2026-07-20 18:19:30 +02:00 |
Ulysse Cura
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1ef47bdc05
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Corrected some Makefile errors.
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2026-07-20 18:19:07 +02:00 |
Ulysse Cura
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1511b460db
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Better error management.
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2026-07-20 18:18:51 +02:00 |
Ulysse Cura
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44773819d6
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Corrected some offset bugs.
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2026-07-20 17:02:18 +02:00 |