Ulysse Cura ulysse
  • Quelque Part Dans L'Univers...
  • Je ne suis qu'une chose qui pense. C'est à dire qui doute, qui affirme, qui nie.

  • Joined on 2024-09-05
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-03 18:40:50 +02:00
771aa18f80 Moving initialisation values where they should be.
ulysse pushed to main at ulysse/NixOS_Config 2026-08-03 00:23:30 +02:00
a6aec60c1b Added n64 emulator.
ulysse pushed to main at ulysse/NixOS_Config 2026-08-03 00:21:28 +02:00
efb9020dee Added more utils
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-08-02 21:16:41 +02:00
7778fb4aa5 Changing asset file location.
ulysse pushed to main at ulysse/2D_Engine_C 2026-08-02 21:16:30 +02:00
24bc80482e Testing for triggers on map.
b257c4f312 Documented image format in asset builder.
d99c1102bd Changing asset file location.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-08-01 16:00:48 +02:00
c7d6d843f6 Updated tilemaps.
e4e07ac11c Changing tiled extension to supported javascript.
4959a01ac6 Added error handling for sprite component set texture.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-07-30 19:44:55 +02:00
12dc97bc82 Cleaned some vars.
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-30 19:44:34 +02:00
0605f25a15 Cleaned some vars.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-30 19:37:51 +02:00
a0b3216564 Removed useless temporary var in asset header loading.
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-30 18:02:55 +02:00
b9805aaeb1 Added a reserve function to linked lists. This came along an allocator function and better memory management. Elements and error handling has exploded everywere, that's why there is so much changes.
0092f9cbe3 Added a dummy sheet for sprite components default value.
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ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-30 17:59:26 +02:00
b1dd9baf98 Added a reserve function to linked lists. This came along an allocator function and better memory management. Elements and error handling has exploded everywere, that's why there is so much changes.
4b5babd9b9 Moved DRIVERS variable into display.h.
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ulysse pushed to main at ulysse/NixOS_Config 2026-07-26 14:42:05 +02:00
66dbd2d9f6 Added virt-manager in app folder, and 2D_Engine in blr-my-shell blacklist.
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-26 14:38:02 +02:00
cf366ee21a Linked lists error handling and consequences 💀
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-26 14:37:40 +02:00
457de07ecb Linked lists error handling and consequences 💀
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-26 14:00:58 +02:00
d3f3ec21e0 Added running animation for player.
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-26 14:00:43 +02:00
8b37fc78fa Added MOD key modifier.
ulysse pushed to main at ulysse/2D_Engine_C 2026-07-26 12:29:38 +02:00
12749672a3 More error handling and code cleanup
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-26 12:28:49 +02:00
b2eabff7b1 Modified load_texture private func to line up with programming style.
d60953e1e2 Added assertions.
f7e596024b Updated README.
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ulysse pushed to main at ulysse/2D_Engine_C 2026-07-26 01:46:23 +02:00
85444cbf6f Removed memory leak due to nvidia drivers...
ulysse pushed to main at ulysse/2D_Engine_SDL3_Core 2026-07-26 01:46:06 +02:00
ad5c3a8d44 Removed memory leak due to nvidia drivers...